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Part 9
Galactic Civilizations II

Part 9

Explore Galactic Civilizations II Part 9 research, including Singularity Driver IV costing 1000 RP and unlocking Graviton Snipers.

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Explore Galactic Civilizations II Part 9 research, including Singularity Driver IV costing 1000 RP and unlocking Graviton Snipers.

Singularity Driver II

Cost: 900 RP

Requires: Singularity Driver

Singularity Driver III

Cost: 800 RP

Requires: Singularity Driver II

Singularity Driver IV

Cost: 1000 RP

Requires: Singularity Driver III

Unlocks: Graviton Snipers (SB)

Graviton Driver

Cost: 2000 RP

Requires: Singularity Driver IV

Graviton Driver II

Cost: 2400 RP

Requires: Graviton Driver

Graviton Driver III

Cost: 2500 RP

Requires: Graviton Driver II

Graviton Driver IV

Cost: 2600 RP

Requires: Graviton Driver III

Unlocks: Graviton Snipers (SB)

Psyonic Shredder

Cost: 1000 RP

Requires: Graviton Driver III

Alignment: Evil only

Quantum Driver

Cost: 4000 RP

Requires: Graviton Driver IV

Quantum Driver II

Cost: 4200 RP

Requires: Quantum Driver

Quantum Driver III

Cost: 4400 RP

Requires: Quantum Driver II

HD Spike Driver

Cost: 5000 RP

Requires: Quantum Driver III

HD Spike Driver II

Cost: 5200 RP

Requires: HD Spike Driver

HD Spike Driver III

Cost: 5300 RP

Requires: HD Spike Driver II

HD Spike Driver IV

Cost: 5800 RP

Requires: HD Spike Driver III

Neutrino Bullets

Cost: 8000 RP

Requires: HD Spike Driver IV

Unlocks: Neutrino Snipers (SB)

Black Hole Gun

Cost: 8000 RP

Requires: Neutrino Bullets

Missile Weapon Theory

Cost: 100 RP

Requires: Space Weapons

Unlocks: Missile Launchpads (SB)

Start of the missile ship weapons branch.

Stinger

Cost: 150 RP

Requires: Missile Weapon Theory

Stinger II

Cost: 300 RP

Requires: Stinger

Stinger III

Cost: 400 RP

Requires: Stinger II

Stinger IV

Cost: 800 RP

Requires: Stinger III

Harpoon

Cost: 1200 RP

Requires: Stinger IV

Harpoon II

Cost: 800 RP

Requires: Harpoon

Harpoon III

Cost: 900 RP

Requires: Harpoon II

Pysonic Missile

Cost: 600 RP

Requires: Harpoon III

Alignment: Evil only

Photonic Torpedo

Cost: 1600 RP

Requires: Harpoon III

Photonic Torpedo II

Cost: 1200 RP

Requires: Photonic Torpedo

Unlocks: Sub-Space Warheads (SB)

Photon Torpedo

Cost: 2400 RP

Requires: Photonic Torpedo II

Photon Torpedo II

Cost: 2800 RP

Requires: Photon Torpedo

Photon Torpedo III

Cost: 3000 RP

Requires: Photon Torpedo II

Anti-Matter Torpedo

Cost: 5000 RP

Requires: Photon Torpedo III

Anti-Matter Torpedo II

Cost: 5200 RP

Requires: Anti-Matter Torpedo

Anti-Matter Torpedo III

Cost: 5400 RP

Requires: Anti-Matter Torpedo II

Quantum Torpedo

Cost: 6000 RP

Requires: Anti-Matter Torpedo III

Quantum Torpedo II

Cost: 6200 RP

Requires: Quantum Torpedo

Quantum Torpedo III

Cost: 6800 RP

Requires: Quantum Torpedo II

Positronic Torpedo

Cost: 7000 RP

Requires: Quantum Torpedo III

Positronic Torpedo II

Cost: 8000 RP

Requires: Positronic Torpedo

Blackhole Eruptor

Cost: 9000 RP

Requires: Positronic Torpedo II

Unlocks: Matter Detonators (SB), Blackhole Torpedo (SB)

Starship Defenses

Cost: 50 RP

Requires: Space Militarization

Ability: +10 to defense

Unlocks: Protective Fields (SB)

Path to all of the ship defenses for research.

Armor Theory

Cost: 80 RP

Requires: Starship Defenses

Research armor if you wish to counter ships using mass driver based weapons.

Titanium Armor

Cost: 80 RP

Requires: Armor Theory

Titanium Armor II

Cost: 190 RP

Requires: Titanium Armor

Titanium Armor III

Cost: 300 RP

Requires: Titanium Armor II

Duranthium

Cost: 400 RP

Requires: Titanium Armor III

Duranthium II

Cost: 400 RP

Requires: Duranthium

Duranthium III

Cost: 500 RP

Requires: Duranthium II

Tri-Strontium

Cost: 600 RP

Requires: Duranthium III

Arnorian Battle Armor

Cost: 500 RP

Requires: Tri-Strontium

Alignment: Good only

Ability: +5 to ship hit points

Enhanced Tri-Strontium

Cost: 600 RP

Requires: Tri-Strontium

Superior Tri-Strontium

Cost: 600 RP

Requires: Enhanced Tri-Strontium

Kanvium

Cost: 900 RP

Requires: Superior Tri-Strontium

Kanvium II

Cost: 1000 RP

Requires: Kanvium

Kanvium III

Cost: 1000 RP

Requires: Kanvium II

Duralthene Armor

Cost: 1500 RP

Requires: Kanvium III

Adamantium Armor

Cost: 1500 RP

Requires: Duralthene Armor

Adamantium Armor II

Cost: 2000 RP

Requires: Adamantium Armor

Ultimate Adamantium Armor

Cost: 2500 RP

Requires: Adamantium Armor II

Zero-Point Armor

Cost: 2500 RP

Requires: Ultimate Adamantium Armor

Unlocks: Overload Armor (SB), Zero-Point Armor (SC)

Missile Defense Theory

Cost: 80 RP

Requires: Starship Defenses

Research missile defense theory to counter ships with missile weapons.

Chaff

Cost: 60 RP

Requires: Missile Defense Theory

Smart Chaff

Cost: 80 RP

Requires: Chaff

ECM

Cost: 100 RP

Requires: Smart Chaff

ECM II

Cost: 150 RP

Requires: ECM

ECM III

Cost: 250 RP

Requires: ECM II

Telepathic Defense

Cost: 300 RP

Requires: ECM III

Alignment: Good only

Ability: +5 to defense

Point Defense

Cost: 300 RP

Requires: ECM III

Point Defense II

Cost: 400 RP

Requires: Point Defense

Point Defense III

Cost: 500 RP

Requires: Point Defense II

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