Learn how to complete the 'Deliver the Herd' quest in Mount & Blade II: Bannerlord. Choose to escort the sheep yourself or send a companion, and decide whether to keep the herd or deliver it for a reward.
Alright, let's talk about the 'Deliver the Herd' quest in Mount & Blade II: Bannerlord. This is a pretty common one you'll pick up from village headmen, and the good news is it's repeatable. You'll usually find it in smaller villages, so keep an eye out when you're passing through.
- 1Accepting the Quest: Head to a village and speak with the headman. They'll offer you the 'Deliver the Herd' quest. You'll have a choice here: escort the sheep yourself, or send a companion with a few men to do it for you.
- 2Choosing Your Method: If you're short on time, sending a companion is an option. Just make sure they have a couple of men with them. However, success isn't guaranteed when you're not there personally. If you choose to do it yourself, the sheep will be added to your inventory automatically. If you send a companion, you'll see them on the map with the sheep.
- 3The Clock is Ticking: No matter how you choose to tackle it, there's a 5-day time limit. So, as soon as you accept, get moving to avoid any unnecessary delays on the road.
- 4The Journey: If you're escorting the herd yourself, you'll just travel with the sheep in your inventory. If you sent a companion, they'll start moving towards the designated settlement once time resumes on the map.
- 5Delivery: When you reach the settlement, you'll see the NPC you need to deliver the sheep to in the top-right menu. You can speak with them directly from this menu to be transported to them for the handover.
- 6The Crossroads: Decision Time: Now, here's a critical decision. You can deliver the sheep to the NPC for a reward of 400 denars. OR, you can keep the sheep for yourself. They're worth more than the quest reward, but beware: keeping them will tank your relations with merchants involved. This can hurt your buying power later on. Plus, keeping the sheep is considered a crime, and local authorities might come after you.
- 7Quest Completion: Once you've spoken with the merchant and made your choice, the quest will wrap up.
- Always check the time limit! 5 days goes by faster than you think.
- Consider your current standing with merchants. If you're already on shaky ground, keeping the sheep might not be worth the further relation hit.
- If you send a companion, make sure they have at least a couple of decent troops with them. A lone companion can get into trouble easily.
- Think about the 400 denars reward versus the potential value of the sheep and the negative consequences of keeping them.
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