Dive into the skill values of the Imperial Trained Infantryman in Mount & Blade II: Bannerlord. Understand their strengths in One-Handed and Throwing to best utilize them on the battlefield.
Alright, let's break down the Imperial Trained Infantryman. These guys are pretty solid, especially if you're looking for troops that can hold their own in a scrap and throw a mean punch... or javelin, as it were. They're not going to be your primary archers or cavalry, but their core stats tell a story about their role.
Here's a look at their skill breakdown:
| One Handed | Two Handed | Polearm | Bow | Crossbow | Throwing | Riding | Athletics |
| 70 | 40 | 40 | 30 | 30 | 70 | 10 | 70 |
As you can see, their One-Handed and Athletics skills are top-notch at 70. This means they're going to be effective in close-quarters combat and can move around the battlefield pretty well. The real standout here, though, is their Throwing skill, also at 70. These guys can sling javelins or throwing axes with serious accuracy, making them a great addition to soften up enemy formations before they even close the distance, or to finish off fleeing foes.
Their lower scores in Two Handed (40), Polearm (40), Bow (30), and Crossbow (30) mean you shouldn't expect them to be your main damage dealers with those weapon types. And with a Riding skill of only 10, they're definitely foot soldiers – don't even think about putting them on horseback.
So, how do you use them best? Think of them as your versatile frontline infantry with a nasty surprise in their hands. They can slug it out in melee thanks to their One-Handed and Athletics, but also provide ranged harassment with throwing weapons. They're a great core unit for any army, especially early to mid-game when you're building up your forces.
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