Discover the Mercenary Guard's skill values in Mount & Blade II: Bannerlord. Learn their strengths in One Handed, Throwing, and Athletics to better utilize them in your campaigns.
Alright, let's talk about the Mercenary Guard in Mount & Blade II: Bannerlord. These guys are a solid choice if you're looking for reliable infantry, especially early on. They're not the absolute best at everything, but they've got some key strengths that make them worth considering for your army.
Here's a breakdown of their skills. Pay close attention to these numbers, as they'll tell you what they're good at:
| One Handed | Two Handed | Polearm | Bow | Crossbow | Throwing | Riding | Athletics |
| 70 | 40 | 40 | 30 | 30 | 70 | 20 | 60 |
As you can see, they really shine in One Handed combat with a score of 70, and they're also pretty decent with Throwing weapons, hitting 70 there too. Their Athletics skill is also respectable at 60. This means they'll be effective at closing the distance and engaging in melee, and they can pack a punch with thrown weapons before they even get into close quarters. Their lower scores in Polearm, Bow, Crossbow, and especially Riding, mean they're not the most versatile unit in terms of weapon types or mounted combat, so keep that in mind when you're building your army composition.
Think of the Mercenary Guard as your dependable frontline infantry. They're great for holding the line, pushing into enemy formations, and can even contribute with thrown weapons to soften up targets. Just don't expect them to be archers or cavalry!
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