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How to Beat Archfiend Volkov
Ninja Gaiden: Ragebound

How to Beat Archfiend Volkov

Master the Archfiend Volkov boss fight in Ninja Gaiden: Ragebound with our detailed walkthrough, covering his attacks, weaknesses, and optimal strategies for victory.

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How to Beat Archfiend Volkov

Master the Archfiend Volkov boss fight in Ninja Gaiden: Ragebound with our detailed walkthrough, covering his attacks, weaknesses, and optimal strategies for victory.

Stats / Weaknesses:

  • Archfiend Volkov is a recurring boss.
  • The arena now features a fire hazard in the center, limiting movement.
  • He has several distinct attack patterns, including ground slams, aerial charges, fire breath, and summoning fire pillars.
  • Summoning a skull with a blue aura provides a free damage opportunity.

Phases:

  1. Phase 1: Ground Slam and Fireballs: Volkov jumps high, slams down, and releases four curving fireballs. Dodge between the fireballs and attack.
  2. Phase 2: Aerial Charge and Fireballs: Volkov flies low, charges, and releases three smaller fireballs upon hitting a wall. Dodge roll through the charge and attack when he's close but not hitting you.
  3. Phase 3: Fire Breath: Volkov unleashes a wide fire breath attack. Move to the opposite side of the arena to avoid it.
  4. Phase 4: Fire Pillars: Volkov slams the ground, creating six fire pillars. Stay in the safe zones between them.
  5. Phase 5: Summoned Skull: Volkov summons a skull with a blue aura, offering a free damage window.

Strategy:

  • Stay on one side of the arena (e.g., the left) to manage the central fire hazard and Volkov's attacks.
  • Prioritize dodging over aggressive offense, especially when learning his patterns.
  • When Volkov uses his aerial charge (Phase 2), get close enough to avoid the claw swipe but close enough to attack immediately after.
  • For the fire breath (Phase 3), quickly move to the side of the arena opposite to his attack.
  • Be aware of the fire pillars (Phase 4) and position yourself between them.
  • Capitalize on the free damage opportunities when he summons the blue-aura skull.
  • The fight is generally considered easier due to familiarity with Volkov's moveset, but the arena's fire adds a new layer of challenge.

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