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Part 87
Ninja Gaiden

Part 87

Ninja Gaiden Master Ninja Mode walkthrough covering Chapters 9-15, including enemy changes, power-ups, and ambush challenges.

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Ninja Gaiden Master Ninja Mode walkthrough covering Chapters 9-15, including enemy changes, power-ups, and ambush challenges.

Chapter 9 Enemies: Same enemies from Hard Mode, plus White Pincer Fiends assisting Zombies in the Suspension Bridge Room.

Chapter 9 Power Ups: Life of the Gods x3, Lives of the Thousand Gods x2, Jewel of the Demon Seal x1, Spirit of the Devils x1, Art of the Ice Storm (same location in all modes).

Chapter 9 Sub-Boss Battle Changes: Hydracubus will have three Kiyatts assisting him.

Chapter 9 Boss Battle Changes: Alma has White Pincer Fiends assisting her.

Chapter 9 Enemy Ambush: Archive Room - 120 Kiyatts and Red Fire Ninjas with a 350 seconds time limit. The time limit is extremely tight; the source author could only defeat 100 enemies before time expired on two attempts.

Chapter 10 Enemies: Same enemies from Very Hard Mode, plus Laser Copters in front of the Monastery with soldiers, and Knightmares at Great Bridge Square.

Chapter 10 Item Relocation: DABILAHRO can be found by using an Incendiary Shuriken at the cracked doorway in Great Bridge Square; the weapon is in the chest inside the room.

Chapter 10 Power Ups: Lives of the Thousand Gods x1, Life of the Gods x2, Jewel of the Demon Seal x1.

Chapter 10 Boss Battle Changes: Alternator has no changes from Normal Mode.

Chapter 10 Enemy Ambush: Ritual Room - 120 Zombies and Zombie Archers with a 550 seconds time limit.

Chapter 11 Enemies: Same enemies from Very Hard Mode, plus Exploding Bats in a corner chest of the warehouse and in a chest next to the elevator leading to the Steel Bridge.

Chapter 11 Power Ups: Life of the Gods x3.

Chapter 11 Boss Battle Changes: Military Tanks and Tomohawk Chopper have no changes from Normal Mode.

Chapter 12 Enemies: Same enemies from Very Hard Mode, plus Arioch crabs assisting White Pincer Fiends in the sewers, and Dung Beetles in the lower caves.

Chapter 12 Power Ups: Life of the Gods x5, Lives of the Thousand Gods x1, Jewel of the Demon Seal x1, Talisman of Rebirth x1, Spirit of the Devils x1, Armlet of Celerity (defeat Black Dragon Clone).

Chapter 12 Sub-Boss Battles: Black Dragon Clone has no changes from Hard mode. Electric Worm and Electric Worms have no changes from Normal Mode.

Chapter 12 Boss Battle: Paz Zuu has no changes from Very Hard Mode.

Chapter 12 Enemy Ambushes: Aquaduct B4 - 120 Large Dung Beetles with a 100 seconds time limit. Peristyle Passage - 120 White Pincer Fiends with a 200 seconds time limit. Both have impossibly short time limits.

Chapter 13 Enemies: Same enemies from Normal Mode.

Chapter 13 Power Ups: Life of the Gods x2, Jewel of the Demon Seal x1.

Chapter 13 Boss Battle Changes: Doku has Red Fire Ninjas assisting him.

Chapter 14 Enemies: Same enemies from Very Hard Mode.

Chapter 14 Power Ups: Spirit of the Devils x1 (Rachel only).

Chapter 14 Boss Battle Changes: Nicchae and Ishtaros have no changes from Normal Mode.

Chapter 14 Enemy Ambush: Hayabusa Village - 111 Samurais and Warlocks + 9 Red Fire Ninjas with a 700 seconds time limit.

Chapter 15 Enemies: Same enemies from Very Hard Mode.

Chapter 15 Power Ups: Life of the Gods x5, Spirit of the Devils x1, Lives of the Thousand Gods x1.

Chapter 15 Item Relocation: KITETSU is in the same location in all modes. ART OF THE INAZUMA is in the same location from Hard Mode.

Chapter 15 Boss Battle Changes: Yotunfrau, Flame Worms, and Smaugan have no changes from Very Hard Mode.

Chapter 15 Enemy Ambushes: Stairway to the Imperial Palace - 120 White Pincers and Pink Shadow Fiends with a 250 seconds time limit, which is another shortened time limit. Zarkhan Stadium - 120 Knightmares with a 7200 seconds time limit (2 hours). The reward for this challenge is a Life of the Gods.

Chapter 10 Weapon Upgrade Note: The Wooden Sword can be upgraded to the Unlabored Flawlessness in this chapter if you have the money.

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