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Ninja Gaiden

Ninja Gaiden

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Welcome to the NES classic, Ninja Gaiden! You'll be playing as Ryu Hayabusa, a ninja on a quest to avenge his father and recover a stolen ancient sword. This is a challenging single-player action game where you'll be running, jumping, and using your trusty sword to fight off hordes of enemies and powerful bosses. Expect to die – a lot – but the thrill of finally conquering a tough section or boss is what makes it so rewarding.

This guide is here to help you master Ryu's moves and navigate the perilous path ahead. We'll cover essential controls, advanced combat techniques, and break down every legendary boss and level, from the Demon's Forest to Hayabusa Village. Get ready to become the ultimate Dragon Ninja!

Part 1

Navigate the treacherous beginning of Ninja Gaiden Sigma with our comprehensive Part 1 walkthrough. Learn enemy tactics, weapon strategies, and essential tips for PS3, PS4, and PS5.

Walkthrough
  1. 1
    Gameplay Aspects: General mechanics and systems of the game.
  2. 2
    Weapons: Detailed information on all available weapons, including the Dragon Sword, Nunchukus, Lunar, Dragon Claw & Tiger Fang, Dabilahro, Kitetsu, War Hammer, Wooden Sword, Dark Dragon Blade, and secondary weapons/armlets.
  3. 3
    Enemy Ambush Info: Information on enemy encounters and tactics.
  4. 4
    The Importance of Essence: Explanation of the in-game resource 'Essence' and its uses.
  5. 5
    Farming for Essence: Strategies for acquiring Essence efficiently.
  6. 6
    Karma in Your Ass: Details on the Karma system.
  7. 7
    Muramasa's Shop Info: Information about the in-game shop.
  8. 8
    Chapter/Online Ranking & Master Ninja Time Rankings: Details on scoring and rankings.
  9. 9
    How to Use Rachel Section: A guide on playing as the character Rachel.
  10. 10
    Advanced Tips & Tactics: In-depth strategies for experienced players.
  11. 11
    How to Kill Every Enemy Properly: Specific strategies for defeating each enemy type.
  12. 12
    Chapter Walkthroughs (Per Difficulty): Detailed guides for each chapter (1-10) across Normal, Hard, Very Hard, and Master Ninja modes. Each chapter has specific section codes (e.g., BA1 for Chapter 1 Normal Mode).
Tips
  • Use CTRL+F with the Table of Contents letters to quickly navigate this extensive FAQ.
  • The guide has been updated for the Remastered Collection (PS4/PS5) and includes details for Master Ninja Mode.
  • Outdated video links have been removed.

Part 2

Master Ninja Gaiden Part 2 with our comprehensive guide. Find walkthroughs for chapters 11-19 and detailed boss fight strategies for all difficulties, including Very Hard and Master Ninja modes.

This section of the guide provides detailed walkthroughs and boss fight information for Part 2 of Ninja Gaiden. It covers chapters 11 through 19, with specific sections for Normal, Hard, Very Hard, and Master Ninja difficulties.

Walkthroughs:

  1. Chapter 11: Normal (BH1), Hard (DK1), Very Hard (EK1), Master Ninja (ZB2)
  2. Chapter 12: Normal (BI1), Hard (DL1), Very Hard (EL1), Master Ninja (ZB3)
  3. Chapter 13: Normal (BJ1), Hard (DM1), Very Hard (EM1), Master Ninja (ZB4)
  4. Chapter 14: Normal (BK1), Hard (DN1), Very Hard (EN1), Master Ninja (ZB5)
  5. Chapter 15: Normal (BL1), Hard (DP1), Very Hard (EO1), Master Ninja (ZB6)
  6. Chapter 16: Normal (BM1), Hard (DQ1), Very Hard (EP1), Master Ninja (ZB7)
  7. Chapter 17: Normal (BN1), Hard (DR1), Very Hard (EQ1), Master Ninja (ZB8)
  8. Chapter 18: Normal (BP1), Hard (DS1), Very Hard (ER1), Master Ninja (ZB9)
  9. Chapter 19: Normal (BQ1), Hard (DT1), Very Hard (ES1), Master Ninja (ZC1)

Boss Fights:

  1. Chapter 1 Murai: Normal (BA2), Hard (DA2), Very Hard (EA2), Master Ninja (ZA1)
  2. Chapter 2 Horsemen Sub-Boss: Normal (BB2), Hard (DB2), Very Hard (EB2), Master Ninja (ZA2)
  3. Chapter 2 Masakado: Normal (BB3), Hard (DB3), Very Hard (EB3/EB4), Master Ninja (ZA2)
  4. Chapter 2 Doku: Normal (BB4), Hard (DB4), Very Hard (EB5), Master Ninja (ZA2)
  5. Chapter 3 Dynamo: Normal (BT3), Hard (DC3), Very Hard (EC3), Master Ninja (ZA3)
  6. Chapter 6 Gahrula Dinos: Normal (BC5), Hard (DF2), Very Hard (EF2), Master Ninja (ZA6)
  7. Chapter 6 Hydracubus: Normal (BC6), Hard (DF3), Very Hard (EF3), Master Ninja (ZA6)
  8. Chapter 7 Black Dragon Clone: Hard (DG2), Very Hard (EG2), Master Ninja (ZA7)
  9. Chapter 7 Bone Dragon: Normal (BD3), Hard (DG4), Very Hard (EG4), Master Ninja (ZA7)
  10. Chapter 8 Gamov: Normal (BE3), Hard (DH3), Very Hard (EH3), Master Ninja (ZA8)
  11. Chapter 9 Hydracubus: Normal (BF2), Hard (DI2), Very Hard (E12), Master Ninja (ZA9)
  12. Chapter 9 Alma: Normal (BF3), Hard (DI3), Very Hard (EI3), Master Ninja (ZA9)
  13. Chapter 10 Alternator: Normal (BG3), Hard (DJ3), Very Hard (EJ3), Master Ninja (ZB1)
  14. Chapter 11 Military Tanks X2: Normal (BH2), Hard (DK2), Very Hard (EK2), Master Ninja (ZB2)
  15. Chapter 11 Tomohawk Chopper: Normal (BH3), Hard (DK3), Very Hard (EK3), Master Ninja (ZB2)
  16. Chapter 12 Thunderbolt Worm: Normal (BI3), Hard (DL3), Very Hard (EL3), Master Ninja (ZB3)
  17. Chapter 12 Thunderbolt Worm X2: Normal (BI4), Hard (DL4), Very Hard (EL4), Master Ninja (ZB3)
  18. Chapter 12 Black Dragon Clone: Hard (DL5), Very Hard (EL5), Master Ninja (ZB3)
  19. Chapter 12 Paz Zuu: Normal (BI6), Hard (DL7), Very Hard (EL7), Master Ninja (ZB3)
  20. Chapter 13 Doku: Normal (BJ2), Hard (DM2), Very Hard (EM2), Master Ninja (ZB4)
  21. Chapter 15 Yotunfrau: Normal (BL4), Hard (DP4), Very Hard (EO4), Master Ninja (ZB6)
  22. Chapter 15 Flame Worm X2: Normal (BL5), Hard (DP5), Very Hard (EO5), Master Ninja (ZB6)
  23. Chapter 15 Smaugan: Normal (BL6), Hard (DP6), Very Hard (EO6), Master Ninja (ZB6)
  24. Chapter 16 Black Dragon Clone (Outer Monastery): Hard (DQ4), Very Hard (EP5), Master Ninja (ZB7)
  25. Chapter 16 Black Dragon Clone (Great Bridge Square): Very Hard (EP4), Master Ninja (ZB7)
  26. Chapter 16 Alma Awakened: Normal (BM4), Hard (DQ5), Very Hard (EP6), Master Ninja (ZB7)
  27. Chapter 17 Black Dragon Clone (Master Ninja Only): Master Ninja (ZB8)
  28. Chapter 17 Spectral Doku: Normal (BN2), Hard (DR2), Very Hard (EQ2), Master Ninja (ZB8)
  29. Chapter 18 Nicchae: Very Hard (ER3), Master Ninja (ZB9)
  30. Chapter 18 Ishtaros: Very Hard (ER4), Master Ninja (ZB9)
  31. Chapter 18 Marbus: Normal (BP3), Hard (DS3), Very Hard (ER5), Master Ninja (ZB9)
  32. Chapter 18 Emperor - Form 1: Normal (BP5), Hard (DS4), Very Hard (ER5), Master Ninja (ZB9)
  33. Chapter 18 Emperor - Form 2: Normal (BP6), Hard (DS5), Very Hard (ER5), Master Ninja (ZB9)
  34. Chapter 19 Dark Murai: Normal (BQ2), Hard (DT2), Very Hard (ER6), Master Ninja (ZC1)

Enemy Ambush Locations:

  1. Chapter 3 - Airship: Normal (BT2), Hard (DC2), Very Hard (EC2), Master Ninja (ZA3)
  2. Chapter 6 - Archives Room: Normal (BD2), Hard (DG3), Very Hard (EG3), Master Ninja (ZA6)

Part 3

Master Ninja Gaiden Part 3 with a comprehensive guide to controls, Ryu's armory including the Dragon Sword, and essential gameplay mechanics. Learn combat techniques and button mappings.

This section covers the gameplay aspects and Ryu's armory in Ninja Gaiden. It details button mappings, combat techniques, and weapon specifics, primarily focusing on the Dragon Sword.

Controls:

  • X Button: Jump
  • Circle Button: Secondary/Projectile Weapon
  • Square Button: Regular Attack
  • Triangle Button: Hard Attack/Hold for Ultimate Technique
  • Start Button: Menu Screen
  • Select Button: Map
  • L1 Button: Block
  • L2 Button: Karma Score
  • R1 Button: Re-center Camera
  • R2 Button: Map Button
  • D-Pad Left/Right: Choose Healing/Restore Item
  • D-Pad Up: Remove Inventory Screen
  • D-Pad Down: Use Healing/Restore Item
  • L3 Button: Not Used
  • R3 Button: Toggle First-Person/Third-Person Camera

Movement & Combat Techniques:

  • Wind Run: X + Square
  • Ninpo: Circle + Triangle (Shake Sixaxis for more power)
  • Counterattack: Press Triangle or Square while blocking
  • Reverse Wind: Move analog stick in any direction while blocking
  • Ryu can shoot Arrows in mid-air.
  • Ryu can automatically run on water.
  • When an enemy breaks your guard, it will make a "CLANG" sound.
  • The Dragon Sword does not need to be upgraded to use the Flying Swallow.
  • Ryu can absorb Essence for an On-Land Charge while blocking.

Ryu's Armory - Dragon Sword:

The Dragon Sword is Ryu's default weapon. Mastering it is key to learning other weapons.

Level 1:

  • Crimson Slash: Square, Square, Square
  • Tiger Roar: Square, Square, Triangle
  • Fiend Bane's Kick: Square, Square, Push Analog Stick Forward
  • Early Winter Rain: Square, Square, Push Analog Stick Forward, Triangle
  • Windmill Slash: Push Analog Stick Forward, Square
  • Blade of the Undefeatable: Triangle
  • Haze Straight Slash: Press & Hold Triangle
  • Azure Dragon: Push Analog Stick Forward, Triangle
  • Scarlet Dragon: Push Analog Stick Forward, Press & Hold Triangle
  • Violent Wind: Square while running
  • Thunderclap Kick: Triangle while running
  • Blade of Empty Air: Jump straight up, Triangle
  • Air Destruction Slash: Jump forward, Square
  • Falling Dragon Blade: Jump forward, Triangle
  • Cicada Slash: Run against wall, Square or Triangle
  • Divine Cicada Slash: Square or Triangle during Bird Flip

Level 2:

  • Fang of the Wolf: Square, Square, Triangle, Triangle
  • Blade of Nirrti: Square, Triangle, Square, Square, Square
  • Violent Gale: Square, Square while running
  • Flying Crane: Rotate Left Analog Stick 360 degrees, Triangle

Level 3:

  • Blade of the Dragon's Tail: Square, Square, Triangle, Triangle, Triangle
  • Gleaming Blade: Rotate Left Analog Stick 360 degrees, Press & Hold Triangle

Level 4:

  • Dragon Tear: Square, Square, Square, Triangle
  • Blade of the Twin Dragons: Push Analog Stick Forward, Press & Hold Triangle, Triangle, Triangle

Ultimate Techniques:

  • Extinction Straight Slash: Triangle + Essence
  • Storm of the Heavenly Dragon: Triangle + Max Essence
  • Roaring Gleam: Rotate Left Analog Stick 360 degrees, Press & Hold Triangle + Essence
  • True Dragon Gleam: Rotate Left Analog Stick 360 degrees, Press & Hold Triangle + Max Essence

Part 6

Explore the powerful Dark Dragon Blade, its unique combos, and the devastating 5% Health Trick in Ninja Gaiden. Learn about Enemy Ambushes and their rewards.

This section details advanced combat techniques and optional challenges in Ninja Gaiden, focusing on powerful weapons and strategic enemy encounters.

Unlabored Flawlessness (UF) Weapon Trick: The Unlabored Flawlessness weapon has a unique "5% Health Trick." When Ryu's health drops below 5%, the kanji on the UF glow. Striking a boss with the glowing UF can deplete 40-55% of their health in a single combo.

Level 7 Attacks (UF Only)

  • Flaming Hell Slash: [][]/\]
  • Flying Dragon Falling Slash: []/\ [][][]
  • Forest Winds & Mountain Fires: [], PRESS & HOLD /\, /\
  • Boulder Splitter: /\
  • Steel Splitter: PRESS & HOLD /\
  • Hundred Demons Bite: --> []
  • Flaming Whirlwind: --> /\
  • Hundred Man Slash: ROTATE 360, /\

Ultimate Techniques (Level 7 UF Only)

  • Tempered Steel Splitter: PRESS & HOLD /\ + ESSENCE
  • Earth Splitter: PRESS & HOLD /\ + ESSENCE MAX

Dark Dragon Blade

The Dark Dragon Blade is a powerful and stylish weapon obtainable on harder difficulties by collecting all 50 Golden Scarabs. It has fewer combos than the Dabilahro but is as powerful as the Unlabored Flawlessness, though it lacks the 5% health trick. Its Ultimate Technique has a slower charge time (3 seconds) but is visually impressive.

Dark Dragon Blade Attacks

  • Gleam of Heaven & Earth: []/\
  • Flaming Hell Slash: [][]/\]
  • Drak Dragon Descending Fiends: /\
  • Dark Dragon Flaming Dragon: PRESS & HOLD /\
  • Hundred Demon's Bite: --> []
  • Flaming Whirlwind: --> /\
  • Hundred Man Slash: ROTATE 360, /\
  • Corpse Crusher: [] OR /\ NEXT TO DOWNED ENEMY

Dark Dragon Blade Ultimate Techniques

  • Dark Dragon Cauterizing Slash: PRESS & HOLD /\ + ESSENCE
  • Dark Dragon Gates of Hell: PRESS & HOLD /\ + ESSENCE MAX

Secondary Weapons & Armlets

Secondary Weapons

  • Shurikens
  • Incendiary Shuriken
  • Windmill Shuriken
  • Smoke Bomb
  • APFSDS Cores
  • Explosive Cores
  • Bow/Strongbow
  • Spear Gun

Armlets

  • Armlet of the Sun
  • Armlet of the Moon
  • Armlet of Benediction
  • Armlet of Fortune
  • Armlet of Celerity
  • Armlet of Potency

Each Armlet has a specific function: Sun and Moon boost attack or defense. Benediction increases Yellow Essence gain by 1.5%. Fortune provides an extra Ninpo slot. Celerity reduces Ultimate Attack charge time by 1.5 seconds. Potency enhances kick and throw attacks.

Enemy Ambushes

Enemy Ambushes are optional challenges where Ryu must defeat waves of continuously spawning fiends. The number of fiends increases with difficulty, from 60 on Normal to 120 on Master Ninja Mode. While optional, completing them rewards players with items like Lives of the Thousand Gods or Spirit of the Devils. Skipping an ambush means you cannot re-attempt it for Karma points later.

Ryu's Enemy Ambushes

  • Challenge #1: Chapter 3 - Airship
  • Challenge #2: Chapter 6 - Archives Room
  • Challenge #3: Chapter 10 - Ritual Room
  • Challenge #4: Chapter 12 - Peristyle Passage
  • Challenge #5: Chapter 12 - Aquaducts 4B
  • Challenge #6: Chapter 15 - Zarkhan Stadium
  • Challenge #7: Chapter 15 - Stairway to the Imperial Palace
  • Challenge #8: Chapter 16 - Underground Passageway
  • Challenge #9: Chapter 16 - Drawbridge Square
  • Challenge #10: Chapter 18 - Great Bridge Square

Rachel's Enemy Ambushes

  • Rachel Enemy Ambush #1: Monastery Annex
  • Rachel Enemy Ambush #2: Military Gate
  • Rachel Enemy Ambush #3: Hayabusa Village - Central Bridge

Completing Rachel's ambushes results in a higher chapter ranking.

The Importance of Essence

Enemies drop three types of Essence: Yellow (currency for Muramasa's shop), Red (restores Ninpo), and Blue (restores health). Essence can be absorbed for immediate benefits or saved and absorbed while holding the Triangle button to unleash a powerful Ultimate Attack that can instantly kill enemies.

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