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Part 13
Paper Mario: Sticker Star

Part 13

Complete Part 13 of Paper Mario: Sticker Star, including rescuing a Toad, defeating the Big Buzzy Beetle, and solving the pipe puzzle.

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Complete Part 13 of Paper Mario: Sticker Star, including rescuing a Toad, defeating the Big Buzzy Beetle, and solving the pipe puzzle.

Walkthrough
  1. 1
    Talk to the Toad in the current area; he will join you.
  2. 2
    Due to his "weak feet", you must travel through a pipe instead of jumping over the fence.
  3. 3
    Defeat the enemies in the pipe.
  4. 4
    Head to the World Map and take the Toad to Decalburg.
  5. 5
    Meet the Toad in the purple house to the right in Decalburg.
  6. 6
    Receive a [Mushroom] from the Toad.
  7. 7
    Grab stickers from the shop.
  8. 8
    Head back to World 1-4.
  9. 9
    Take the second pipe in World 1-4.
  10. 10
    Defeat the first Beetle.
  11. 11
    Grab the [POW Block] from the ?-Block.
  12. 12
    Continue until you reach the outside world.
  13. 13
    Grab the coins and the [Shiny Line Jump].
  14. 14
    Backtrack to the windmill.
  15. 15
    Use the Fan sticker on the windmill to make it spin.
  16. 16
    Enter the windmill.
  17. 17
    Set the blocks to read 4-1-2-3 based on the Green Toad's clue ("Foowoon toothee").
  18. 18
    Enter the newly appeared pipe to go underground.
  19. 19
    Defeat the Buzzies and make your way to the other side.
  20. 20
    Grab the [Green Warp Pipe].
  21. 21
    Backtrack to the first area.
  22. 22
    Take the rightmost warp pipe in the first area to reach the missing pipe location.
  23. 23
    Place the [Green Warp Pipe] to complete the pipe.
  24. 24
    Warp down.
  25. 25
    Take the red pipe up.
  26. 26
    Grab the [Flashy Jump] from the ?-Block.
  27. 27
    Grab the [Slaphammer] from the back.
  28. 28
    Defeat the Koopa.
  29. 29
    Check the left block of the backmost set of two brick blocks for a [Leaf].
  30. 30
    Head down and reach the goal.
Tips
  • Return to Decalburg to stock up on items. Jumps are recommended.
  • You can choose to play World 1-6 instead of 1-5 if you prefer.
  • If you choose to play World 1-5, grab a lot of Iron Jumps.
  • The Sticker Shop in Decalburg sells various stickers, including Jump (3 coins), Iron Jump (5 coins), Hopslipper (5 coins), Line Jump (12 coins), Hammer (3 coins), Eekhammer (5 coins), Hurlhammer (20 coins), Slaphammer (3 coins), Spike Helmet (8 coins), POW Block (30 coins), Shell (20 coins), and Mushroom (15 coins).

Boss: Big Buzzy Beetle

HP: 40

Attack: 3

Defense: -

Walkthrough:

  • The Big Buzzy Beetle is your first real "Mini-Boss."
  • You can use Ice Flowers to deal damage, though they don't deal much.
  • Alternatively, use the Battle Spinner. Use your first attack to flip him over (Jump, POW, etc.), then attack with your strongest stickers (Shiny Hammer, Hurl Hammer, Shiny Hopslipper, etc.).
  • Note that simply flipping him over one turn and attacking the next will not work because his spiny attacks will let him flip over.
  • He deals three points of damage with both of his easily-blockable attacks.

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