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Part 22
Paper Mario: Sticker Star

Part 22

Follow this detailed walkthrough for Part 22 of Paper Mario: Sticker Star, covering the Tower Power Pokey boss fight and all sticker and item locations.

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Follow this detailed walkthrough for Part 22 of Paper Mario: Sticker Star, covering the Tower Power Pokey boss fight and all sticker and item locations.

Walkthrough
  1. 1
    As you head back around, watch for Goombas on the wall; they will attack. Defeat the Mural Goombas.
  2. 2
    Continue counterclockwise; the Mural Koopas will also engage you.
  3. 3
    Continue counterclockwise, watching out for spike balls.
  4. 4
    Make it to the end and engage the Clubbas.
  5. 5
    Around the corner, find a [Jump] sticker on the wall and an [Eekhammer] sticker farther left.
  6. 6
    Use your big stone door paperization to fill in the huge void.
  7. 7
    Defeat the Buzzy inside the room.
  8. 8
    Grab the [Spike Helmet] and [Baahammer] stickers.
  9. 9
    Ride the elevator up to the next level.
  10. 10
    Once up here, head outside. Go counterclockwise to find a [Hammer] sticker around the corner and the obvious [Worn-Out Jump] sticker.
  11. 11
    Continue going counter-clockwise. Defeat the Clubbas and skip the door for now.
  12. 12
    Grab the [Burnhammer] sticker off of the wall and head around the corner.
  13. 13
    Defeat the Paratroopas and grab the [Spike Helmet] sticker at the top of that pillar.
  14. 14
    Place a block slightly to the left (whatever you place will become a [Frog Suit]) to reach the [Line Jump] sticker.
  15. 15
    Back at the door, place a hammer on the left, a jump on the right, and a Spike Helmet in the middle to open it.
  16. 16
    Ride the elevator up!
  17. 17
    Get out of the elevator quickly, as six Buzzies can be annoying.
  18. 18
    Head left. Exit out the door in the foreground.
  19. 19
    Defeat the Paratroopa and grab the [Slaphammer] sticker just behind it.
  20. 20
    Go back inside.
  21. 21
    Go around the corner and strike the Clubba wandering at the top of the sand mounds.
  22. 22
    Head out the door in the foreground.
  23. 23
    Out here, head left. The stickers, in order of appearance, are a [POW Block], [Burnhammer], and a [Hammer].
  24. 24
    To the right, find a [Worn-Out Hammer] sticker.
  25. 25
    Head back inside.
  26. 26
    Go left. See the little opening obscured by the sand? Head inside and go left to reach the next area.
  27. 27
    Walk up the sand mound and go around the next corner.
  28. 28
    Defeat the Clubbas and grab the [Iron Jump] and [Ice Flower] stickers.
  29. 29
    There's also a [POW Block] sticker all the way to the left.
  30. 30
    Head outside this last door.
  31. 31
    Head counterclockwise around this outside perimeter.
  32. 32
    Go all the way to the edge and fix the door via paperization. This will let sand out from the inside.
  33. 33
    Grab the [Jump] sticker on your way back to the pipe.
  34. 34
    You can head through the pipe to open up a shortcut (hammer the opposite wall to reach the outside world).
  35. 35
    Head in the now-obvious door to find a [Shell] sticker and a [Chillhammer] sticker.
  36. 36
    On the upper level, there's a [Worn-Out Hammer] sticker to the left.
  37. 37
    Around the corner, there's another [Shell] sticker.
  38. 38
    Further around, there's a [Hurlhammer] sticker plastered to the wall.
  39. 39
    Keep going clockwise (ignoring the door) to find a [Fire Flower] sticker and a [Worn-Out Jump] sticker.
  40. 40
    Back at the door, place a POW sticker on the right and a Flower sticker on the left to open this door.
  41. 41
    Inside, take advantage of the heart and save block.
  42. 42
    Up at the top is the boss. It is recommended to go back to the pipe and stock up on your best items, special stickers, and anything else that will help.

Boss Fight: Tower Power Pokey

  • HP: 300
  • Attack: 7
  • Defense: 7
  • The Tower Power Pokey is a challenging boss. While its direct attack power isn't immense, its attacks are menacing. It can summon minions and segments to aid it.
  • The Pokey starts with five segments and reveals another each turn.
  • When the Pokey has three or more segments, it can use its most dangerous attack: the falling tree, which deals 7 damage and can crumple Mario, preventing movement for four turns. Getting crumpled for the full duration results in defeat.
  • The strategy relies on a fast start. Once the Pokey hits 150 HP, it only has two segments.
Tips
  • Recommended stickers for the boss fight include the Bat, Shaved Ice, Jackhammer, Magnifying Glass, tons of Hopslippers, and very few hammers.
  • Learn the timing to avoid the falling tree attack, or focus on preventing the Pokey from using it.
  • The Tower Power Pokey can only be hammered when its head is exposed.
  • Royal Sticker

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