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Part 54
Paper Mario: Sticker Star

Part 54

Discover all the sticker details for Part 54 in Paper Mario: Sticker Star. Learn about jumps, mushrooms, shells, and more!

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Discover all the sticker details for Part 54 in Paper Mario: Sticker Star. Learn about jumps, mushrooms, shells, and more!

Hey there! Welcome back to our Paper Mario: Sticker Star adventure. We're diving into Part 54, which is all about getting to know some of the essential stickers you'll be using. Think of this as a quick refresher on what your basic attacks can do and what items you might find.

Sticker Info:

Let's break down some of the key stickers you'll encounter. This section covers a variety of items, from offensive stickers to helpful ones.

  • Shiny Shell (77)
  • Flashy Shell (78)
  • Mushroom (79)
  • Shiny Mushroom (80)
  • Flashy Mushroom (81)
  • Big 1-UP (82)
  • Big Shiny 1-UP (83)
  • Poison Mushroom (84)
  • Leaf (85)
  • Shiny Leaf (86)
  • Secret Door (87)
  • Snowball (88)
  • Spike Ball (89)
  • Barrel (90)
  • Wrench (91)
  • Bone (92)
  • Boomerang (93)
  • Bomb (94)
  • Sombrero (95)
  • Throwing Star (96)

Jump Sticker Details:

The Jump sticker is your bread and butter for basic attacks. Let's see how the different versions stack up:

  • Sticker 01: Worn-Out Jump
    • POWER: *
    • RANGE: Ground/Low Altitude/Air
    • IN-GAME DESCRIPTION: Stomps foes with a weak jump.
    • STICKING POINTS: A jump-and-stomp attack so weak that reputable shops are too ashamed to stock it.
  • Sticker 02: Jump
    • POWER: *
    • RANGE: Ground/Low Altitude/Air
    • IN-GAME DESCRIPTION: Stomps a single foe but will take damage from spiked foes. Can stomp multiple times if you're good.
    • STICKING POINTS: A jump-and-stomp attack. A word to the wise: do NOT use this attack on spiked enemies or you'll regret it.
  • Sticker 03: Shiny Jump
    • POWER: **
    • RANGE: Ground/Low Altitude/Air
    • IN-GAME DESCRIPTION: Stomps foes with a fairly strong jump.
    • STICKING POINTS: A pretty strong and pretty pretty jump-and-stomp attack. Shininess aside, it's still a bad choice for spiked foes.
  • Sticker 04: Flashy Jump
    • POWER: ***
    • RANGE: Ground/Low Altitude/Air
    • IN-GAME DESCRIPTION: Stomps foes with a pretty strong jump.
    • STICKING POINTS: A fairly strong and fairly fair jump-and-stomp attack. No amount of flash will make it good against spiky baddies.
  • Sticker 05: Big Shiny Jump
    • POWER: ****
    • RANGE: Ground/Low Altitude/Air
    • IN-GAME DESCRIPTION: Stomps foes with a very strong jump.
    • STICKING POINTS: A bit bigger and shinier than the standard model, this jump attack also boasts some crumpling power.
  • Sticker 06: Megaflash Jump
    • POWER: (Details not fully provided in source)
    • RANGE: (Details not fully provided in source)
    • IN-GAME DESCRIPTION: (Details not fully provided in source)
    • STICKING POINTS: (Details not fully provided in source)
Tips for Using Jump Stickers
  • Always be mindful of spiked enemies! Basic jumps will hurt you if you try to stomp them.
  • The higher the star rating, the stronger the jump. Use your best stickers for tougher fights.
  • Shiny and Flashy versions often have better stats or effects, so keep an eye out for those!

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