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Part 8
Paper Mario: Sticker Star

Part 8

Your Paper Mario: Sticker Star Part 8 walkthrough! Learn where to find every sticker in Surfshine Harbor and prepare for Chapter 1's Warm Fuzzy Plains.

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Your Paper Mario: Sticker Star Part 8 walkthrough! Learn where to find every sticker in Surfshine Harbor and prepare for Chapter 1's Warm Fuzzy Plains.

Alright, let's dive into Part 8 of our Paper Mario: Sticker Star adventure! The guide mentions that most regular battles won't be detailed, focusing instead on boss and mini-boss encounters. So, after that last battle, we're going to head south to get back on track. Make sure you're healed up before we move on!

Now, from the World Map, I highly recommend heading north to Surfshine Harbor. It's a great spot to grab some extra stickers before we officially kick off World 1-1.

2.0.3 Surfshine Harbor [WA.0.03]

When you arrive in Surfshine Harbor, you'll want to head straight ahead. Look for a block – hitting it will give you a [Hopslipper] sticker. Keep an eye out to the west; there's another [Jump] sticker waiting on some crates.

To the east, you might spot a [Shiny Hammer] sticker. To snag it, go to the block that's a bit further back. From there, jump towards the screen and the crate – you should be able to reach it. Don't forget there's another [Shiny Hammer] sticker hidden in the block back there too!

Continuing east, you'll find a [Hopslipper] sticker on some crates and a [Worn-Out Hammer] sticker on the pier. If you walk further along the pier, you'll reach a new area with even more stickers. Here, you'll find a [Hammer] and a [Jump] sticker on the crates, plus another [Hopslipper] tucked away behind all the crates.

The very last sticker to grab in this area is the [Baahammer], located further down the pier. If you've been collecting diligently, you might even fill up your sticker album here! Once you've got everything, head back to the World Map. We're about to start Chapter 1.

You'll find World 1-1 just two slots south of the Harbor on the World Map. Let's move there to begin your real journey!

2.1.0 Chapter 1

Chapter 1 takes us to the familiar meadows, just like in previous Paper Mario games. While these areas usually serve as a gentle introduction, be warned: the bosses and enemies here can pack a punch if you're not ready. You'll be introduced to key concepts like paperizing, zoning, "Things," and scraps. Most importantly, this is where you'll truly learn the value and mechanics of using stickers in battle.

2.1.1 Warm Fuzzy Plains [WA.1.01]

Here's a checklist of the stickers you can find in the Warm Fuzzy Plains:

  • [Baahammer] x3
  • [Eekhammer] x2
  • [Jump]
  • [Worn-Out Hammer] x2
  • [Scissors]

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