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Inns and Lodgings
Pillars of Eternity II: Deadfire

Inns and Lodgings

Explore the various inns and lodgings available in Pillars of Eternity II: Deadfire. Find out the benefits, costs, and special notes for each room to enhance your journey.

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Explore the various inns and lodgings available in Pillars of Eternity II: Deadfire. Find out the benefits, costs, and special notes for each room to enhance your journey.

This guide details the inns and lodgings available across various locations in Pillars of Eternity II: Deadfire, outlining the benefits, costs, and specific conditions for each room.

Inn / LocationRoomBenefitsCostNotes
The Kraken's Eye (Port Maje)Skipper's Stay+2 Diplomacy, +2 Intimidate, +2 Bluff43Complete the Better Man task peacefully
The Kraken's Eye (Port Maje)Bloody Mess+10% damage, -1 Diplomacy-Complete the Better Man task violently
The Wild Mare (Queen's Berth)Backstage Storage Room---
The Wild Mare (Queen's Berth)Private Dance Room+1 level 1 spell / encounter, +1 all skills200-
The Wild Mare (Queen's Berth)Konstanten's Room+3 Dexterity, 30% chance to Reflect spells800Recruit Konstanten
The Hole (The Gullet)Stowaway Stay---
The Hole (The Gullet)Forger's Fancy+2 Stealth, +2 Streetwise, +2 Sleight of Hand100-
Luminous Bathhouse (Periki's Outlook)Moistened Cove+1 Constitution, +25% Healing received200-
Luminous Bathhouse (Periki's Outlook)The Bathyal Drop+2 Health / 6s, +1 Max Power Pool400-
Luminous Bathhouse (Periki's Outlook)The Abyss+25% beneficial effect duration, +10% Area of Effect800-
The King's Coffin (Dunnage)The Bilge Pump---
The King's Coffin (Dunnage)Sailor's Berth+10% Health, +1 enemies Engaged200-
The King's Coffin (Dunnage)Officer's Quarters+2 Might, Concentration400-
The King's Coffin (Dunnage)Captain's Cabin+3 Perception, +1 max Empower points800-
Tikawara Trading PostRoparu's Mat---
Tikawara Trading PostGentle Breeze+2 Resolve, -25% hostile effect duration400-
Tikawara Trading PostOcean's Song+3 Intellect, attacks Interrupt with Empowered attacks800-
Tip of the Iceberg (Harbingers' Watch)Fur Pile---
Tip of the Iceberg (Harbingers' Watch)Fireside Bed+2 Resolve, +1 Freeze AR200-
Temple of Revelation (Drowsy Puke)Light Snooze+10% Max Health100-
Temple of Revelation (Drowsy Puke)Deep Slumber+10 Will, +5% Resistance vs. spells250-
Temple of Revelation (Drowsy Puke)Entrancing DazeResistance to Intellect Afflictions500Requires recipe
Temple of Revelation (Drowsy Puke)Invigorating NightmaresResistance to Resolve Afflictions--

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