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Races
Pillars of Eternity II: Deadfire

Races

Discover all playable races and subraces in Pillars of Eternity II: Deadfire. Learn about their unique racial talents, attribute bonuses, and how they impact gameplay.

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Discover all playable races and subraces in Pillars of Eternity II: Deadfire. Learn about their unique racial talents, attribute bonuses, and how they impact gameplay.

Pillars of Eternity II: Deadfire features six distinct character races, each with multiple subraces offering unique bonuses and abilities. Choosing the right race and subrace is crucial for optimizing your character build.

Below is a breakdown of each race, their subraces, and their associated racial talents and attribute bonuses:

  • Human (Folk)
    • Subraces: Meadow Folk, Ocean Folk, Savannah Folk (playable); Storm Folk (companion).
    • Racial Talent: Fighting Spirit - When Endurance falls below 50%, gain +7 Accuracy and +15% damage.
    • Attribute Bonus: Might +1, Resolve +1.
  • Aumaua
    • Subraces: Coastal, Island.
    • Coastal Aumaua Talent: Towering Physique - Resistant to Might Afflictions.
    • Island Aumaua Talent: Among the Waves - Move at normal speed through Slog Zones (water, mud, etc.).
    • Attribute Bonus: Might +2.
  • Dwarf
    • Subraces: Mountain, Boreal.
    • Mountain Dwarf Talent: Hale and Hearty - Resistant to Constitution Afflictions.
    • Boreal Dwarf Talent: Hunter's Instincts - Gain 50% Miss to Graze against Primordial and Wilder enemies.
    • Attribute Bonus: Might +2, Constitution +1, Dexterity -1.
  • Elf
    • Subraces: Wood, Pale.
    • Wood Elf Talent: Wily Step - Resistant to Dexterity Afflictions.
    • Pale Elf Talent: Elemental Endurance - Gain +4 Armor Rating vs. Burn and Freeze.
    • Attribute Bonus: Dexterity +1, Perception +1.
  • Godlike
    • Subraces: Death, Fire, Moon, Nature (playable); Avian (companion Pallegina), Marine (companion Tekēhu), Endings (sidekick Vatnir). Godlike cannot equip helmets due to cranial growths.
    • Death Godlike Talents: Death's Usher - Inflict +20% damage against enemies at 25% or lower Endurance. Pallid Fate - Gain +3 Power Levels when Near Death or below.
    • Fire Godlike Talents: Battle Forged - When below 50% Health, inflict 2-4 Burn damage (scales with Might) and gain +1 AR against melee attackers. Ashen Skin - Gain +2 Burn AR.
    • Moon Godlike Talent: Silver Tide - Once per encounter when reduced to 75%, 50%, and 25% Health, restore 10 Health to nearby party members (scales with Power Level).
    • Nature Godlike Talent: Wellspring of Life - Gain +1 Power Level while under Strength, Constitution, or Dexterity Inspiration effects.
    • Avian Godlike Talent: Vigilant Quarry - Resistant to Perception and Intellect Afflictions.
    • Marine Godlike Talents: Wave Walker - Immune to Water Attacks, extinguish Fire attacks every 6s, immune to Slog Zone effects.
    • Endings Godlike Talents: Child of the Void - +5 defense against Affliction attacks. Plague Host - When Bloodied or Near Death, enemies nearby may become Sickened (vs. Fortitude every 6s).
    • Attribute Bonus: Dexterity +1, Intellect +1.
  • Orlan
    • Subraces: Hearth, Wild.
    • Hearth Orlan Talent: Minor Threat - Gain 10% Hit to Crit when attacking the same enemy as an ally.
    • Wild Orlan Talent: Defiant Resolve - Resistant to Resolve Afflictions.
    • Attribute Bonus: Might -1, Perception +2, Resolve +1.

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