Complete walkthrough for Part 16 of Prince of Persia: The Sands of Time. Navigate traps, puzzles, and enemies to progress through the palace and zoo.
Walkthrough
- 1Return to the ladder and climb it. You will encounter a gate with two saws. Wait for the saws to reach their peak, then run past them. Continue running along the wall past the next two saws while stepping on a wall-mounted switch. Return to the gate and pass through it.
- 2Proceed past the spiked ditch and down the stairs to meet Farah. Open the gate via the switch.
- 3Farah spots a crack in the wall. She passes through and steps on a switch, opening the way for you.
- 4Enter a high room and descend a slanted bridge, avoiding a smasher. Run up the wall with the symbol, jump, and grab the lever on top, timing your actions to avoid the smasher.
- 5A bridge moves towards you. Interact with levers to move bridges and reach the bottom. Run up a bridge and pull a lever, which will trigger traps. Navigate these traps and pass through the gate in time.
- 6Return to the spiked ditch and enter the gate. Go back to the high room; the bridge will have changed. Walk down the bridge on the right to reach Farah.
- 7Run down another bridge to a platform with a smasher. Run along the wall and get out of range before the smasher activates. Time your run to reach the bridge on the left before the smasher pushes you off.
- 8Once on the bridge, pull the lever to switch the bridge positions. Farah does the same. Run along the right wall to reach another lever.
- 9Bridges will move again. Run down and pull the lever. Repeat this process until you meet Farah.
- 10Climb down and defeat all sand creatures in the area.
- 11Locate two switches that raise a platform. Use crates to hold down the switches: one is on your left facing the gate, and the other is on your right atop other crates. Push the second crate down from its position.
- 12Climb the risen platform and activate the switch to open the gate. A Save Point will appear; save your progress.
- 13LEF Map: When climbing the tower, after swinging from pole to pole and using Chameleon Stalling, run to the left side of the platform, past the buzzsaw, to a hole in the wall (LEF #3).
- 14Climb the platform and run up the wall to activate the switch, opening the gate.
- 15Descend and climb the stack of crates on your right to find a Sand Field and a fountain. Re-activate the gate if it closes.
- 16Rejoin Farah in the passage. Jump over spiked ditches to reach the outside of the palace.
- 17In the next area, find a Sand Field to your right. Proceed ahead and encounter enemies; defeat them. A Save Point will rise above the stairs; save here.
- 18Sand Field Map:
- 191 - Atop crates on the right side of the warehouse, facing the exit. Climb up and use crates to reach it (Sand Field #14).
- 202 - After jumping over spiked ditches, find a Sand Field on your way into the zoo, to the right of a small staircase (Sand Field #15).
- 21THE SULTAN'S ZOO: To enter the zoo, climb the rocks near the pole with the lamp by the Save Point. Climb the coconut tree and jump to higher rocks. Run forward onto sand, then jump to an outstretched branch of a nearby coconut tree. Swing onto the gate's ledge and into the zoo.
- 22Climb down, activate the switch, and the gate opens.
- 23Sand-infested birds will appear; defeat them.
- 24Make your way to a small room with a crate. Near the rocks, there is a small hole that appears to be a postbox.
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