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Part 27
Prince of Persia: The Sands of Time

Part 27

Complete walkthrough for Part 27 of Prince of Persia: The Sands of Time, covering the Tower of Dawn, protecting Farah, and collecting all Sand Fields and LEFs.

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Complete walkthrough for Part 27 of Prince of Persia: The Sands of Time, covering the Tower of Dawn, protecting Farah, and collecting all Sand Fields and LEFs.

Walkthrough
  1. 1
    The chapter begins with breaking barrels to open a gate.
  2. 2
    Inside, a red substance flows. Behind you is a cracked wall; destroy it to find an LEF (LEF #8).
  3. 3
    Encounter two slicers. To hit the switch and pass the gate, stop in the middle of their path, run up, hit the switch, and quickly move through. Timing is crucial.
  4. 4
    Proceed to the torture chamber. Activate the switches on your left and right, then return to the yellow switch. The compressed pillars allow you to multi-jump upwards.
  5. 5
    Quickly run up the wall and jump to a beam before the pillars retract.
  6. 6
    Pull yourself up; bats will appear. Defeat them and walk to the end of the beam.
  7. 7
    Jump to the opposite beam below.
  8. 8
    From there, use Chameleon Stall on the right and left switches to bring pillars closer. Multi-jump up the pillars.
  9. 9
    Run up the wall, grab a pole, use Chameleon Stall on the opposite wall, and counter-jump to a higher pole. Repeat until you reach the top beam.
  10. 10
    Walk to the end of the beam and jump to a long horizontal pole leading to a platform.
  11. 11
    Run up each wall to activate switches and multi-jump between platforms, moving upwards. You will encounter a Sand Field (Sand Field #44).
  12. 12
    At the end, jump from a beam to a ladder, climb up, jump to a pole, swing to another ladder, and repeat until you climb up to exit via a well.
  13. 13
    A fight ensues. A fountain and a Sand Field (Sand Field #45) are available on top of the staircase for health. Protect Farah and survive the attack.
  14. 14
    After the fight, a Save Point appears. Save your progress.
  15. 15
    Head up the stairs and hit a switch on the ground. A platform rises to your left.
  16. 16
    Get on the platform, run along the wall to a wooden shelter, and hit the switch. A platform rises on the right.
  17. 17
    Climb up, run along the wall to the opposite wooden shelter with a crate. Push the crate down.
  18. 18
    Use the crate to run up and hit the yellow switch. Enter the gate and grab the Sand Field (Sand Field #46).
  19. 19
    Walk across the bridge; birds will appear. Kill them and move into the entrance.
  20. 20
    Retrieve the Sand Field on your right and head left. Before entering the next room, break the cracked wall to find an LEF. If missed, you cannot return.
  21. 21
    Prince asks Farah to accompany him, but she refuses. After obtaining the life upgrade, return to the room.
  22. 22
    Enter the room and prepare for a fight as the elevator rises. Monsters will appear.
  23. 23
    Protect Farah and kill all monsters. Use the fountains on either side of the elevator for health. Try to lure enemies away from Farah.
  24. 24
    Upon reaching the top, run up the gate with the symbol and jump onto the lever. A gate drops, allowing you to exit.
  25. 25
    Walk onto the small elevator; the Prince senses the Sands of Time are atop it.
  26. 26
    You arrive in the Sultan's treasury. Save your game.

LEF Map:

  • 1 - In the blood-flowing chamber, behind you is a cracked wall. Smash it to access an LEF (#8 of the game).

Sand Field Map:

  • 1 - In the beginning of the chapter, in one of the cells (#44 of the game).
  • 2 - While jumping from pole to pole to reach the top (to escape via the well), you'll encounter a Sand Field (#45 of the game).
  • 3 - At the top of the staircase with the fountain and switch (#46 of the game).

Summary:

  • LEF: 1
  • Sand Fields: 2

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