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Part 44
Prince of Persia: The Sands of Time

Part 44

Defeat Jaffar and reach the Princess in Prince of Persia: The Sands of Time Part 44. Learn about game details and music themes.

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Defeat Jaffar and reach the Princess in Prince of Persia: The Sands of Time Part 44. Learn about game details and music themes.

Walkthrough
  1. 1
    Run past the loose slabs and engage Jaffar in a swordfight.
  2. 2
    Mash the UP and SHIFT buttons repeatedly to engage him in a long swordfight.
  3. 3
    When you defeat Jaffar, the screen flashes white, and a remixed version of the guard-killing song plays.
  4. 4
    The level door automatically opens; enter it.
  5. 5
    Run across to the left and activate any switch you see.
  6. 6
    Run through the gates.
  7. 7
    You will eventually come to a scene where the Prince holds the Princess in a long-lasting embrace.
Tips
  • To defeat Jaffar, remember that his attacks are similar to Fatso in Level Six. He will counter all your attacks, and you must counter all his attacks to win.
  • Alternatively, get past the loose slabs, hold your ground, wait for Jaffar to come close, switch sides with him, and push him down the ledge on the left.
  • In Level Twelve, time stops, so there is no need to rush. You can take your time walking to the Princess.
  • The stars in the balcony during scenes with the Princess are twinkling.
  • You can never have more than one guard on screen at a time.
  • Falling two stories in Neutral mode results in losing one bullet of life; falling two stories in En Guarde mode results in instant death.
  • If a guard falls from two stories, the guard dies instantly.
  • Dropping a loose slab on a guard results in the guard escaping unharmed.
  • If a guard is struck from behind, the guard dies instantly.
  • The music in Prince of Persia: The Sands of Time uses a "leitmotif" approach, with themes associated with specific characters or ideas: Prince, Princess, Jaffar, Danger, Sword, Death, Time, and Magic. There are also three kinds of death music and winning music.
  • During a swordfight with a guard, time slows down for gates and other moving objects.
  • The level for the Prince demo cannot be unlocked through normal gameplay, though it exists in the game's files.
  • Acquiring every LEP (Life Energy Point) in the game allows for a maximum of 9 bullets of life. To reach 10 bullets, you must merge with the Shadow.
  • When you run and jump onto a wall, it is possible to lose a single health bullet, even from a single-storey drop.
  • The PS2 version of Prince of Persia: The Sands of Time includes POP1, while the Xbox version includes POP1, POP2, and "The Making Of Sands Of Time".
  • The PS2 version also features a 3D level remake of one of the levels from POP1, though how to unlock it is not detailed.

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