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Part 9
Prince of Persia: The Sands of Time

Part 9

Prince of Persia: The Sands of Time enemy guide detailing weaknesses, effective combos, and counters for all enemies, including the Vizier.

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Prince of Persia: The Sands of Time enemy guide detailing weaknesses, effective combos, and counters for all enemies, including the Vizier.

Enemies in Prince of Persia: The Sands of Time:

Spear Guy
This is your basic human guard, that you meet in the first level. Holds a spear, and isn't much of a threat. Keep banging with sword to kill.
Effective combos : All
Counter : All
Difficulty : 3

Kukri Guy
See above; carries Kukri (small, curved knife)
Effective combos : All
Counter : All
Difficulty : 2

Kukri Creature
Like the Kukri Guy (see above), the Kukri Creature waves a kukri about. You cannot injure sand-infested humans with your sword, but you can absorb them with the dagger.
Effective combos : All with dagger, but X (vault), Square, Triangle reccommended
Counter : All
Difficulty : 2

Spear Creature
See above; carries spear, and is red in color. Bigger and more menacing than the above.
Effective combos : All with dagger, but X (rollover), Square, Triangle reccommended
Counter : All
Difficulty : 4

Chain Creature
Nothing much here, see above; but attacks with chain.
Effective combos : All with dagger, but X (vault), Square, Triangle reccommended
Counter : Sword Only
Difficulty : 3

Hook Creature
Carries a hook as opposed to a chain. See above.
Effective combos : All with dagger, but X (vault), Square, Triangle reccommended
Counter : All
Difficulty : 3

Woman Creature
A woman infested with the sand. Carries two daggers, one in each hand. Loves to block your dagger, and attacks by turning cartwheels and slashing.
Effective combos : X (vault), Square, Square, Triangle
Counter : Dagger Only
Difficulty : 4

Stumpy Creature
Short, chubby sand creature. Wields a spiked wooden club in one hand.
Effective combos : All with dagger, but X (vault), Square, Triangle reccommended
Counter : Sword Only
Difficulty : 1

Hammer Creature
Huge, fat creature that carries hammer everywhere. Attacks by bringing hammer onto your skull, and swinging it sideways.
Effective combos : X (vault), Square, Square, Triangle
Counter : Sword Only
Difficulty : 5

Double Lance Creature
These guys are a menace. They block a lot, and you can't vault over them as they'll hit you with the other half of the lance. Either freeze them or combo them with your sword, then absorb them when they're down - no short-cuts.
Effective combos : Triangle, Square, Square
Counter : All
Difficulty : 7

Sergeant Creature
A larger version of the Kukri Creature. The Sergeant carries a huge scmitar, and slashes it from up to down. Will sometimes slash horizontally with scmitar, knocking everybody in range down - including other enemies. Cannot be blocked, and any attempts to vault over it will result in getting whacked by its sword.
Effective combos : Triangle, Square, Square
Counter : N/A
Difficulty : 9

Sultan Creature
Larger version of the Sergeant Creature. He will block all attacks, counters, rebounds, arrows and anything and everything you can dish out. His only weakness are his minions loitering about. Kill them all, and he becomes vulnerable. When this happens, use X (vault), Square, Square to weaken him. When he falls to the ground, it's your chance to go in for the coup dé gras.
Effective combos : N/A
Counter : N/A
Difficulty : 7

Vizier
The grand-daddy of them all. Meet him in the final stage, in the palace. He attacks using holographic images of himself, appearing behind you and attacking. The Vizier himself is invincible, protected by a magical shield. The holographic images will block almost everything you can dish out, but will eventually crumble under the tremendous pressure that you force on him by hitting him non-stop. Damage is indicated by him flashing red, and when you kill 3 images, you can aim for the Vizier himself, whose protective shield should have worn off by now.
Effective combos : Bang with sword repeatedly.
Counter : N/A
Difficulty : 6

The Dagger of Time

The Dagger of Time, obtained after the first level in the game, is necessary for killing sand creatures and absorbing the occasional Sand Field. This is the only way to kill them, by absorbing them into the dagger itself. The dagger can also rewind time, and obtain special powers.

Rewinding Time and Sand Tanks

Rewinding time is a rather strange effect to put in a game. On the top-left (Northwest) section of the screen, you should see 4 golden-orangish balls - this is the Sand Meter. Those balls are known as Sand Tanks. One Sand Tank = 1 rewind time, so the more you have, the more chances you have to rewind time again. To refill Sand Tanks, you can either absorb creatures or retrieve them from Sand Fields. 8 retrieves will earn the Time Dagger a new Sand Tank, so make sure you grab 'em all. You can check this new Sand Tank's progress by looking at the bottom of your last Sand Tank - a new one will begin to grow, bit by bit, getting bigger after every retrieve. Hold L1 to rewind time back to the desired point, so if you die or get stuck somewhere this may come in handy. It does have limitations, though; when it says rewind time, it means REWIND TIME - it even rewinds by itself.

Tips
  • Absorb sand creatures and retrieve from Sand Fields to refill your Sand Tanks.
  • Collect 8 retrieves to earn a new Sand Tank.
  • Hold L1 to rewind time if you make a mistake or die.
  • The Vizier is invincible until you defeat his holographic images.
  • The Sergeant Creature's horizontal scimitar slash cannot be blocked.

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