Escape the Police Station as Claire in Resident Evil 2 (Remake), including the William Birkin G-1 boss fight and finding the Diamond Key.
Walkthrough
- 1Make your way to the exit and take the lift down.
- 2Head downstairs to the first landing and go through the open door.
- 3Follow the path round until your way is blocked by a fallen filing cabinet.
- 4Move the filing cabinet to trigger a cutscene (a non-interactive cinematic the game plays automatically) (a non-interactive story sequence) and your first boss encounter with William Birkin in his G-1 form.
- 5After defeating William Birkin (G-1), the girl from the cutscene will drop a ladder.
- 6Before climbing, stock up on resources: grab Handgun Ammo x15 and a Green Herb from the bottom right room, Red Herb and Handgun Ammo x14 from the lower left, and Handgun Ammo x14, a Hand Grenade, and a Green Herb from the upper right room.
- 7Climb the ladder in the north of the area to get back onto the walkways.
- 8Go into the room on your right, grab Gunpowder and a Green Herb from the lockers.
- 9Run west and up the stairs, then follow the girl.
- 10In the next room, pull a lever to activate a bridge.
- 11Go across the bridge and follow the walkway to the Operators Room.
- 12Grab the Hip Pouch from the locker, use the item box (it's recommended to keep Gunpowder and a G+R Herb, and bring the JMB Hp3 magazine), and save your game.
- 13Leave the Operators Room via the ladder leading up.
- 14After a brief cutscene, you will be in the Parking Garage.
- 15Run over to the grille blocking the exit, investigate the card reader, and cancel out for a cutscene where you're introduced to Chief Irons.
- 16Leave the Parking Garage through the eastern door.
- 17Turn right, head south, and follow the passage until you find a Blue Herb.
- 18Arm yourself with the Grenade Launcher before opening the nearby door.
- 19Deal with the Licker inside feeding on a dead dog and the one just past the kennels. A Flame Round followed by a few shots from your pistol is effective. Back out of the room to reload if needed.
- 20Grab the High Grade Gunpowder just inside the door.
- 21Run to the other exit and leave the area.
- 22Go through the nearby door to the morgue.
- 23Kill the zombie near the door (shoot a leg off first as it is a bullet sponge).
- 24Pull out the second drawer along to find a Red Herb, and the last drawer to find a Flash Grenade. Shut the drawer afterwards.
- 25Check the second from last drawer on the other side.
- 26Pull out the drawer and grab the Diamond Key. The corpse next to it will come to life; escape quickly without killing it.
- 27Return through the Kennels, being careful of another Licker in the corridor.
- 28At the top of the corridor, go west and through the door to the Firing Range.
- 29Look for a yellow box on the counter and pick it up.
- 30Examine the box in your inventory to find the Well Worn Key.
- 31Unlock the door in the north with your Diamond Key to be able to discard the key later.
- 32Pick up the Red Herb inside but ignore the Roll Film.
- 33Be careful of two police zombies lurking just inside the Firing Range area proper.
- 34Find Flame Rounds x2 near the counter inside the Firing Range.
- 35Return to the Parking Garage.
- 36Examine the Well Worn Key in your inventory and turn it to reveal a button. Press it to unlock the boot of the black and white police cruiser. Discard the Well Worn Key.
- 37Inside the boot is the JMB Hp3 pistol.
- 38Make your way to the northern door that Chief Irons came out of.
- 39Head north and grab the Raccoon Monthly June Issue file (43/58) from the table.
- 40Grab the Police Station B1 Map from the wall.
- 41Unlock the nearby door with your Diamond Key.
- 42Look in the locker for the Shoulder Stock (GM 79) accessory.
- 43Find High Grade Gunpowder and a Blue Herb.
- 44Pull the lever when you are done looting.
- 45Leave the room and use the nearby elevator.
- 46When the elevator reaches the top, pick up the Green Herb (you should have the makings of a G+R+B Herb).
- 47Go back inside the police station. You will emerge in the Chief's Office.
- 48As you go through the door, look on the large desk for the Copy of Emails to Chief Irons file (44/58).
- 49Look on a table for Submachine Gun Ammo x50 and the Taxidermy Log file (45/58).
- 50Use the item box (grab any Wooden Boards and the Red Jewel).
- 51Go through the other exit to the Private Collection Room.
- 52Pick up the High Grade Gunpowder from just inside the door.
- 53The Parking Garage Key Card is locked behind bars and requires solving an electrical puzzle.
Tips
- When fighting William Birkin (G-1), keep your distance and shoot him, preferably in the head.
- Shoot the large eyeball that appears from his shoulder.
- Use your Grenade Launcher with an Acid Round if he gets close to stagger him.
- If he grabs you, stab him in the eyeball with your Combat Knife.
- If he grabs you without secondary weapons, use a healing item immediately.
- Kite him around the walkways, but use your minimap (the small circular map in the bottom-left corner of your screen) (a small map displayed on your HUD (heads-up display — the on-screen icons showing health, ammo and the minimap), or Heads-Up Display) to avoid getting cornered.
- Be prepared for the Lickers in the corridor; a Flame Round followed by pistol shots is effective.
- The zombie in the morgue is a bullet sponge; aim for the legs.
- When escaping the zombie in the morgue after getting the Diamond Key, prioritize speed over combat.
- The JMB Hp3 pistol has a decent ammo capacity and a red dot aiming assist.
- Diamond Key
- Well Worn Key
- JMB Hp3 pistol
- Shoulder Stock (GM 79)
- Raccoon Monthly June Issue file (43/58)
- Copy of Emails to Chief Irons file (44/58)
- Taxidermy Log file (45/58)
- Hip Pouch
- Various ammo and herbs
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