Learn all 10 of Tekken 5's throws! Discover the commands, escape inputs, and the lore behind each unique throw like Aikinage and Ouka.
Alright, let's dive into the throws in Tekken 5. These can be super useful for catching opponents off guard, especially if they're blocking too much. Knowing how to escape them is just as crucial, so pay attention to both sides of the coin here. We've got 10 unique throws to cover, each with its own command and escape sequence.
Tekken 5 Throws: Commands & Escapes
- Aikinage — Also known as "Throw with One's Spirit In It" or "Aikido Throw." The command is 1+3 followed by f+1+3. To escape this, you'll need to press 1.
- Katanuki — This one's called "Bracing Form." The input is 2+4 followed by f+2+4. Escape it by pressing 2.
- Kumogarami — This is the "Spider's Grasp." If your opponent is on your right side, you can use any throw command to initiate it. Escape with 2.
- Kazaguruma — Known as "Pinwheel." If your opponent is on your left side, any throw command will work. Escape this one with 1.
- Juuji Seotoshi — This is the "Cross Back Drop." It's executed when your opponent is behind you, and any throw command will work. Interestingly, this throw has no escape.
- Hikite Nyuudou — The "Art of Getting the Catching Hand In." The command is db+1+2, and you can escape it with 1+2.
- Hakuzan — This throw is "White Mountain," also known as Baishan or Baeg Du San. The input is df+2+3, and you escape it with 1+2.
- Ouka — Meaning "Cherry Blossom." This throw is initiated with b+1+2. You can escape it by pressing 1+2. The name has a deep meaning, symbolizing life and death, much like the fleeting beauty of cherry blossoms in Japanese culture and the samurai's acceptance of their fate.
- Sakasa Rindou — This is the "Reversed Gentian." It's a crouching throw, with the command fc df,d,DF+1+2. Escape it with 1+2.
- Mikagami — The "Reflection on the Water." This throw is performed with b+1+3 or b+2+4. To escape, you'll need to press f+1+3 or f+2+4. The name reflects Buddhist concepts of a clear mind, like a mirror, and a famous Shugendo legend about a deity's mirror shield.
Tips
- Mastering these throws can really mix up your offense. Don't be afraid to try them when your opponent is blocking predictably.
- Pay close attention to the escape inputs; they're often specific to the throw type (e.g., pressing 1 for some, 1+2 for others).
- Some throws are situational (like side or back throws), so learn when to use them effectively.
- The lore behind the names adds a cool layer to the game, but focus on the commands and escapes first!
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