Complete Part 14 walkthrough for The Evil Within 2, including finding the Mysterious Machine, Turner's Communicator Log, and weapon parts.
Walkthrough
- 1Enter the trucking yard and find a truck on the east side. Open it to get [_GUNPOWDER_] and the [_MYSTERIOUS MACHINE_].
- 2South of the truck is a door requiring power. Clear the remaining four enemies in the junkyard, using the central bush for stealth. Focus on the northern enemies first. Remember you can retreat west or north if needed.
- 3Loot the yard after clearing enemies. North of the yard, a truck with a ramp has [_HANDGUN BULLET x4_] and [_WEAPON PARTS x15_] on a large container.
- 4South of that truck, on wooden crates, find another [_WEAPON PARTS x15_]. Open the nearby truck for more [_HANDGUN BULLET x4_]. Find a [_BOTTLE_] by the port-a-potties and another [_BOTTLE_] north by the trash dumpster.
- 5Return to the area where enemies were killed with fire, enter the gated area, and flip the power switch. Interact with the door to open it.
- 6Inside, a man will die nearby. Take his gel and the [_FUSE_] past him. Further in, another dead man has gel, and nearby is [_GUNPOWDER_]. This area is not meant to be fully explored yet, so leave by heading west out of the compound.
- 7Near the bus outside, check a dead soldier on a van for [_HANDGUN BULLET x4_]. Enter the bus to find gel on a dead woman.
- 8Head north past the trucking area fence and loot the boxes on the right.
- 9Go west to a yellow house. Find [_HERB x3_] (one on the front porch, one behind, one south).
- 10Near a white trailer, find a [_BOTTLE_] by a trash bin. In a nearby tree to the north, find an [_AXE_]. An enemy may spawn under a white car; check it afterwards for [_WEAPON PARTS x5_].
- 11Head south to the Visitor Center. The back door will now open. Go down and enter the door.
- 12To the left, find [_WEAPONS PARTS x25_]. Go forward to a scene and find [_RESIDUAL MEMORIES 6/24_].
- 13On the left shelf, find [_FILE 13/40_], "Turner's Communicator Log," which reveals the locations of all upgrades on the map.
- 14Head towards the exit. Enter the room on the right. Grab the [_GUNPOWDER_] to the left. Take out the enemy sitting in the upper left corner and the second enemy to the right past the desk.
- 15Examine the central case. Move the bookcase in the upper right corner to reveal a light, then proceed out the door.
- 16Head to Liam's Safe House and report in. Liam will give you [_150 WEAPON PARTS_].
- 17Head down the road near the grocery mart and look left for a brown door. Enter and examine the soldier for [_HANDGUN AMMO x4_]. In the small room, find a [_METAL PIPE_], a [_NAIL_], and [_WEAPON PARTS x5_] from a cabinet.
- 18Duck under a hole to find [_WEAPON PARTS x35_] on a table and [_WEAPON PARTS x10_] from a cabinet. You can craft here.
- 19Head up the street and left, through the yard to the red boxcar. Go past it and around the corner.
Tips
- The central bush in the junkyard is excellent for stealth against the four enemies.
- Two enemies in the junkyard carry axes, which you can loot if you defeat them.
- The Mysterious Machine is a reference to the robo dog from Wolfenstein.
- Turner's Communicator Log will mark all remaining upgrades on your map.
- You will receive the "Backup Ain't Coming" Bronze Trophy for completing the side mission "Rogue Signal."
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