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Level 6: Misery Mire
The Legend of Zelda: A Link to the Past

Level 6: Misery Mire

Follow the most efficient route through The Legend of Zelda: A Link to the Past's Misery Mire dungeon to find the Compass and all 5 Small Keys.

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Follow the most efficient route through The Legend of Zelda: A Link to the Past's Misery Mire dungeon to find the Compass and all 5 Small Keys.

  • 17 hearts in Life Meter (including 22 Pieces of Heart)
  • Tempered Sword (Lv. 3)
  • Red Shield (Lv. 2)
  • Blue Mail (Lv. 2)
  • Pegasus Boots
  • Titan's Mitt
  • Zora's Flippers
  • Moon Pearl
  • Bow & Arrows
  • Magical Boomerang
  • Hookshot
  • Bombs
  • Magic Powder
  • Fire Rod
  • Ice Rod
  • Bombos Medallion
  • Ether Medallion
  • Quake Medallion
  • Lamp
  • Magic Hammer
  • Flute
  • Bug Catching Net
  • Book of Mudora
  • 4 Bottles
  • Cane of Byrna
  • Magic Cape
  • Magic Mirror
  • 5 Crystals
Walkthrough
  1. 1
    From the entrance, use the Hookshot to cross the bottomless pit and go downstairs to B1.
  2. 2
    Defeat the Popo and Wizzrobes, dealing with the Beamos as you go, to open the north door.
  3. 3
    In the large room with a mesh floor, take the center steps north to the upper level.
  4. 4
    Go through the north door, defeat the Popo, and push the block east or west to open the next door.
  5. 5
    Continue north for two rooms until you reach a chest containing Small Key #1.
  6. 6
    Return south two rooms to the block puzzle and take the east door.
  7. 7
    In this room, defeat the Beamos and three Red Stalfos. Lift the skull in the northwest corner for Small Key #2.
  8. 8
    Activate the Cane of Byrna or Magic Cape, lift the skull on the spikes, step on the switch to make a chest appear on the spikes, and open it for Small Key #3. Deactivate the item, step off the spikes, and unlock the north door.
  9. 9
    Pass through the empty rooms, go north, follow the walkway north and west, and cross the walkway into the west door.
  10. 10
    Dispatch the Wizzrobe, pick up skulls, navigate the narrow passages west, avoiding Sparks.
  11. 11
    At the west end, lift the skull for Small Key #4 and strike the Crystal Switch to turn it blue.
  12. 12
    Make your way to the southeastern part of the room, defeat the Medusa statues and two Red Stalfos, and unlock the south door.
  13. 13
    In the next room, use the Cane of Byrna or Magic Cape to cross spikes with Blade Traps. Continue south.
  14. 14
    In the room with two Medusas and a Red Stalfos, head east.
  15. 15
    You will return to a large room near the beginning. Go straight south and unlock the west door.
  16. 16
    Navigate the room with conveyors and the Yomo Medusa, defeating the Blue Bari for Small Key #5. Ensure the Crystal Switch is still blue.
  17. 17
    Unlock the west door. (The south door leads to an empty room to fill the dungeon map.)
  18. 18
    Hide in the doorway as floor tiles and a Medusa attack. Light the four torches (using the Lamp or Fire Rod) to open the north door.
  19. 19
    Go north, defeat the Blue Stalfos, and open the chest beyond the blue blocks for the Compass.
  20. 20
    Go south two rooms, defeat the Wizzrobe and Sluggulas, and defeat the Red Bari as you loop around to the stairs.
Tips
  • The Wizzrobes can be defeated in one hit with the Tempered Sword while they are fully materialized.
  • Sluggulas can be a good source of Bombs if you need them.
  • Using the Lamp to light the torches conserves magic, while the Fire Rod is quicker.
  • Be careful of Sparks and Winders in the mesh floor room.
  • The Yomo Medusa only fires when you attack.
  • The heads of Green Stalfos home in on you and take many hits to defeat.
  • The dungeon is also referred to as Misery Maze in the Nintendo Power player's guide.

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