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Part 50
The Legend of Zelda: Majora's Mask

Part 50

Explore the comprehensive items and equipment list for The Legend of Zelda: Majora's Mask, including bombs, bombchus, bottles, deku nuts, and deku sticks, with locations and uses.

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Explore the comprehensive items and equipment list for The Legend of Zelda: Majora's Mask, including bombs, bombchus, bottles, deku nuts, and deku sticks, with locations and uses.

This section details various items and equipment found in The Legend of Zelda: Majora's Mask.

  • Yellow Chuchu — These jelly-like enemies lunge predictably and can be blocked. They often drop Arrows, making them worth defeating to save money.

Items & Equipment Listings

6.1] Inventory Items

  • BOMB — A throwable explosive limited by your Bomb Bag. Used for puzzles, breaking walls, and defeating enemies like Beamos.
  • BOMBCHU — A remote-controlled bomb that travels in a straight line, capable of climbing walls. Useful for puzzles with less risk of self-detonation.
  • BOTTLE — A container for potions, Fairies, and other items. There are six Bottles to find:
    • SOUTHERN SWAMP — Given by Kotake at the Magic Hags' Potion Shop after finding Koume in the Woods of Mystery. Contains Red Potion.
    • SNOWHEAD — Reward for winning the race at the Goron Racetrack. Contains Gold Dust.
    • ROMANI RANCH — Obtained during the First Night after defending the ranch from an alien invasion. Contains Milk.
    • CLOCK TOWN (1) — On the Final Night, speak with Madame Aroma at the Milk Bar, Latte (after 10:00 PM) and give her the Special Letter to Mama (from the Kafei/Anju trading sequence).
    • CLOCK TOWN (2) — On Day 2 (8:00 AM - 12:00 PM), wear the Troupe Leader's Mask and speak to a Gorman brother in the Stock Pot Inn. Help him get milk, then win a race against the fence-side brother at the Gorman Track after noon. Bring the Mystery Milk to the Clock Tower brother within two minutes to keep the empty Bottle.
    • ZORA CAPE — Reach the top of the waterfall ledges using the Hookshot and race a beaver at the Waterfall Rapids. Win twice for an Empty Bottle.
    • IKANA GRAVEYARD — On the Final Night, wear the Captain's Hat to have Stalchildren open a grave. Complete Dampe's mini-dungeon to get the Bottle.
  • DEKU NUT — Emits a flash of light that can daze nearby enemies, allowing for escape. Generally considered less useful for dodging.
  • DEKU STICK — A weak melee weapon that breaks quickly. Primarily used to light torches or cobwebs. Often dropped by Deku Baba foes. A burning Deku Stick can be stored in the inventory.

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