Explore the economy of The Settlers: Rise of an Empire. Learn about raw materials, finished goods, retailers, needs, wants, and tax collection in Part 13.
Walkthrough
- 1Raw Materials: Begin with resources like Wood, game animals, milk, grain, fish, iron, and wool, collected by gatherers. Stone is also a raw material but is not refined.
- 2Retailers: These workers transform raw materials into finished goods. They collect materials from the storehouse and process them in their shops.
- 3Finished Goods Categories: There are 7 categories: Food, Clothing, Cleaning Supplies, Entertainment, Decoration, Military, and Special.
- 4Needs vs. Wants: Food, Clothing, Cleaning, and Entertainment are Needs. Settlers will strike if these are not met. Decorations are Wants; meeting them improves city reputation and tax revenue but doesn't prevent strikes.
- 5Production Chain: A detailed list shows how raw materials are converted into finished goods by specific retailers (e.g., Hunter -> Animal Carcass -> Butcher -> Sausage (food)).
- 6Special Cases: Medicine is only needed during plagues. Siege engine workshops sell parts, not complete engines. The Marketplace produces water, essential for entertainment and animal health.
- 7Competition: Be aware that multiple retailers may compete for the same raw materials. Ensure a steady income of materials.
- 8Retailer Income & Taxes: Retailers earn gold by selling finished products. Your castle collects taxes from retailers monthly. Tax rates (0%, 50%, 100%) can be adjusted, affecting city reputation.
- 9Gold Usage: Gold is spent on castle, storehouse, and cathedral upgrades, as well as military recruitment and salaries.
- 10Economy Recap: Gold income primarily comes from retailer taxes. Retailers need raw materials, which are supplied by gatherers to the storehouse. Settlers work for gold, with their needs varying by job.
Tips
- Monitor raw material income to prevent competition issues between retailers.
- Adjust tax rates strategically: lower taxes improve reputation, while higher taxes can lower it but increase immediate gold income.
- Ensure essential needs (Food, Clothing, Cleaning, Entertainment) are consistently met to avoid settler strikes.
- Pay attention to special categories like Medicine, only needed in specific crisis situations.
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