Navigate the path to Prison Island, defeat challenging enemies like Pelargos Ekidno and Subterranean Zomar, and prepare for the boss battle against Metal Face in Xenoblade Chronicles: Definitive Edition.
Walkthrough
- 1To reach Prison Island, first release the seals on Khatorl Seal Island and Soltnar Seal Island.
- 2Warp to Khatorl Seal Island, follow the path, and defeat Hodes and Orlugas.
- 3At the top, defeat the Pelargos Ekidno and accompanying Hodes.
- 4Activate the Seal Release on Khatorl Seal Island.
- 5Warp to Soltnar Seal Island.
- 6Approach the bridge and defeat the Kromar group, including the Unique Monster Subterranean Zomar. Be wary of its Down Spike when Toppled.
- 7Continue past the Kromar to the top of the island and defeat the final group.
- 8Interact with the Seal Release to complete the Story Quest and open the path to Prison Island.
- 9Warp back to Central Seal Island. The released seals will have raised walkways.
- 10Take one of the walkways to the final Seal Release and activate it.
- 11After a scene, you will be forced into a battle with a Lv 40 Skyray.
- 12Once you regain control, use the nearby transporter to reach Prison Island.
- 13Upon arrival at the High Entia Transporter, follow the path southwest. Be cautious of aggressive Skyrays and take them out to avoid being followed by a group.
- 14Reach the Story Flag to trigger a cutscene and unlock the Prison Gate Landmark.
- 15Proceed to the next Story Flag for another scene and unlock the Central Hall location.
- 16Approach the black portal (transporter) to unlock the Great Canyon location.
- 17Continue west to another transporter. As you approach the Story Flag at the top of the stairs, consider making Shulk the party leader and checking your equipment.
- 18Press on to trigger a cutscene and initiate the boss battle.
Boss: Metal Face
- Level: 42
- Detection: Sight
Metal Face has both Physical and Ether-based Arts. His Physical Arts are the most dangerous.
- Dead Way: Ether-based Art, moderate damage in a line, inflicts Knockback.
- Grand Shot: Ether-based Art, regular damage in a circle, inflicts Blowdown and Daze.
- Killing Claw: Physical-based Art, massive damage to a single target, inflicts Knockback and Strength Down. This is his most dangerous Art.
- Last Resort: Physical-based Art, two hits, major damage to a single target, inflicts Blowdown and Daze.
- Murder Screw: Physical-based Art, major damage in a circle, inflicts Bleed.
Strategy:
- Keep Monado Enchant active at all times to allow your allies to damage Metal Face.
- Use Monado Buster for massive damage in between casts of Monado Enchant.
- Keep the party spread out to avoid being hit by multiple Arts simultaneously, especially Dead Way.
- Use Shulk's Light Heal or Sharla's abilities to maintain party HP.
- The goal is to deplete Metal Face's HP to around 20% to end the battle and the Chapter.
Tips
- The Monado can now damage Mechon after the shackles are released.
- Monado Arts can now be leveled up to Level 10.
- There is no specific Talent Art to watch out for during this fight.
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