Explore China's units in Command & Conquer: Generals, including the Dozer, Red Guard, Tank Hunter, and BattleMaster. Learn their stats and costs.
Units:
- Dozer
- Class: Armour
- Purpose: Build Structures, Remove Mines
- Role: Worker
- Weapon Type: None
- Good Versus: None
- Bad Versus: Armour, Aircraft
- Armour: Medium
- Speed: Medium
- Stealth: No
- Cost: $1000
- Upgrades: None
- Games: Both
- Notes: Like the USA Dozer, the Chinese version can build Structures and clear mines.
- Red Guard
- Class: Infantry
- Purpose: Anti-Infantry, Capture Buildings
- Role: Main Infantry
- Weapon Type: Bullet
- Good Versus: Infantry
- Bad Versus: Armour, Defences, Aircraft
- Armour: Medium
- Speed: Medium
- Stealth: No
- Cost: $300
- Upgrades: Nationalism, Capture Building
- Games: Both
- Notes: Red Guards are the main Infantry for China. Because they are best used in groups, a pair is produced at each Barracks and eight can also be produced in created Troop Crawlers, allowing them to be produced en masse. They benefit from the Horde Effect when in groups of five or more.
- Tank Hunter
- Class: Infantry
- Purpose: Anti-Armour, Anti-Aircraft
- Role: Secondary Infantry
- Weapon Type: Rocket, Explosive
- Good Versus: Armour, Aircraft, Structures
- Bad Versus: Infantry
- Armour: Medium
- Speed: Slow
- Stealth: No
- Cost: $300
- Upgrades: None
- Games: Both
- Notes: China uses the Tank Hunter as the Rocket Infantry. They work well in groups and, because of their TNT attack, are the best of the three on Structures. .
- Hacker
- Class: Infantry
- Purpose: Money Making, Base Infiltration
- Role: Worker, Special Infantry
- Weapon Type: High-Tech
- Good Versus: Structures
- Bad Versus: Infantry, Armour, Aircraft
- Armour: Low
- Speed: Medium
- Stealth: No
- Cost: $625
- Upgrades: None
- Games: Both
- Notes: Hackers can supply a superb amount of money with their laptops. Along with that, they can disable Structures, but this cannot apply to Defences, but it does work on Bombardment Strategy Centres and Garrisoned Palaces.
- Black Lotus
- Class: Infantry
- Purpose: Capture Buildings, Anti-Armour, Base Infiltration
- Role: Hero
- Weapon Type: High-Tech
- Good Versus: Structures, Armour
- Bad Versus: Infantry, Aircraft
- Armour: Medium
- Speed: Medium
- Stealth: Yes
- Cost: $1500
- Upgrades: None
- Games: Both
- Notes: The Chinese Hero is Black Lotus, an agent who can Capture Buildings quickly and from a range. She can also power down Armour for a short period of time, and can steal $1000 from an enemy Supply Building. Because she is revealed when using her tools, she should have some cover (a defensive structure or unit) while doing so. Her Capture Building ability does not need to recharge.
- Supply Truck
- Class: Armour
- Purpose: Money Making
- Role: Worker
- Weapon Type: None
- Good Versus: None
- Bad Versus: Armour, Aircraft
- Armour: Low
- Speed: Medium
- Stealth: No
- Cost: $600
- Upgrades: None
- Games: Both
- Notes: Supply Trucks are used for gathering supplies, and little else. About two or three should be sent to each Supply Dock. Collects $300 per trip.
- BattleMaster
- Class: Armour
- Purpose: Anti-Armour
- Role: Main Armour
- Weapon Type: Shell
- Good Versus: Armour, Structures
- Bad Versus: Infantry, Defences, Aircraft
- Armour: High
- Speed: Medium
- Stealth: No
- Cost: $800
- Upgrades: Uranium Shells, Nuclear Tanks, Nationalism
- Games: Both
- Notes: China's BattleMasters make up most of China's Armour. In groups, they can be powerful, and they are versatile and flexible. .
- Gattling Tank
- Class: Armour
- Purpose: Anti-Infantry, Anti-Aircraft
- Role: Secondary Armour
- Weapon Type: Bullet
- Good Versus: Infantry, Aircraft
- Bad Versus: Armour, Defences
- Armour: Medium
- Speed: Fast
- Stealth: No
- Cost: $800
- Upgrades: Chain Guns
- Games: Both
- Notes: Gattling Tanks can be very lethal to Infantry and Aircraft, because their weapons are highly accurate, and spin faster overtime. Gattling Tanks can also be effective against light targets.
- Dragon Tank
- Class: Armour
- Purpose: Anti-Infantry, Clear Garrisoned Structures
- Role: Secondary Armour
- Weapon Type: Fire
- Good Versus: Infantry, Garrisoned Buildings
- Bad Versus: Aircraft
- Armour: Medium
- Speed: Medium
- Stealth: No
- Cost: $800
- Upgrades: Black Napalm
- Games: Both
- Notes: Dragon Tanks can be a nightmare to Infantry, even in buildings! The Dragon Tank tops over the Toxin Tractor because Fire is more accurate than Anthrax. It can also make a wall of fire.
- Troop Crawler
- Class: Armour
- Purpose: Scout
- Role: Transport, Detector, Savior
- Weapon Type: Infantry
- Good Versus: Varies
- Bad Versus: Armour, Aircraft, Defences
- Armour: High
- Speed: Medium
- Stealth: No
- Cost: $1200
- Upgrades: None
- Games: Both
- Notes: Troop Crawlers can hold up to eight Infantry and can unreveal enemy Stealth. Good for scouting out areas. Eight Red Guards are inside when made. Inside, Infantry can be healed.
- Listening Outpost
- Class: Armour
- Purpose: Scout
- Role: Detector, Base Infiltration
- Weapon Type: Infantry
- Good Versus: Varies
- Bad Versus: Armour, Aircraft, Defences
- Armour: Medium
- Speed: Medium
- Stealth: When Passive
- Cost: $800
- Upgrades: None
- Games: Zero Hour Only
- Notes: These RV-Like stations can also Detect Stealth, as well as knowing what enemy units nearby are going to do. The pair of Infantry inside can shoot out of it, making it a good Defence as well.
- Inferno Cannon
- Class: Armour
- Purpose: Anti-Defence, Anti-Infantry
- Role: Artillery
- Weapon Type: Bomb, Fire
- Good Versus: Defences, Infantry
- Bad Versus: Armour, Aircraft
- Armour: Low
- Speed: Medium
- Stealth: No
- Cost: $1000
- Upgrades: None
- Games: Both
- Notes: The Inferno Cannon is a powerful artillery unit that fires bombs and fire, making it effective against defenses and infantry.
Tips
- The Horde Effect, which increases firing rate, benefits Red Guards, Tank Hunters, and BattleMasters when in groups of five or more.
- Deploy about two or three Supply Trucks to each Supply Dock for efficient resource gathering.
- Use Troop Crawlers to scout ahead and reveal enemy stealth units, and they can transport up to eight infantry.
- Black Lotus can steal $1000 from enemy Supply Buildings and disable structures, but she is revealed when using her abilities, so ensure she has cover.
- The Listening Outpost can detect stealth and predict enemy movements, with the infantry inside providing defensive capabilities.
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