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Modifications (2)
Command & Conquer: Generals

Modifications (2)

Explore unit cost and availability changes for General Alexander and the Super Weapon General in Command & Conquer: Generals. Learn weaknesses and strategies.

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Explore unit cost and availability changes for General Alexander and the Super Weapon General in Command & Conquer: Generals. Learn weaknesses and strategies.

Walkthrough
  1. 1
    General Alexander's Modifications: Particle Cannons cost 50% less to produce. Colonel Burton costs less to train. The Spectre Gunship is available at 3 Stars instead of 5 Stars and comes in 3 ranks. Leaflet Drop is available at 3 Stars instead of 5 Stars. Crusader Tanks and Paladin Tanks are unavailable. Most Armor costs more to produce. Comanches cost more to produce.
  2. 2
    General Alexander's Strategy: General Alexander uses powerful weapons instead of traditional units. Her EMP Patriots are primarily for base defense, supported by Advanced Control Rods. She rarely uses ground forces and relies on Tomahawk Missiles for reinforcements.
  3. 3
    Super Weapon General's Personality: The Super Weapon General acts playfully, teasing opponents when winning and becoming upset when losing. She expects victory and dislikes rushes, preferring to take her time and mock opponents who rush.

  4. 4
    Weaknesses to Exploit: General Alexander relies on her CF Reactors; destroying them makes her vulnerable. Aircraft should generally avoid attacking her EMP Patriots unless absolutely necessary. Destroying her key Structures can lead to her defeat.
Tips
  • Target General Alexander's CF Reactors to weaken her defenses.
  • Avoid direct air assault on EMP Patriots unless unavoidable.
  • Focus on destroying key structures to achieve victory against General Alexander.
  • The Super Weapon General dislikes aggressive, fast-paced play.

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