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Part 22
Destiny: The Taken King

Part 22

Guide to Winter's Run, The Cinders, and Mars Dead Ghost locations in Destiny: The Taken King. Learn how to defeat Askor The Archon Priest.

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Guide to Winter's Run, The Cinders, and Mars Dead Ghost locations in Destiny: The Taken King. Learn how to defeat Askor The Archon Priest.

Walkthrough
  1. 1
    In Winter's Run, clear out the Vex and Fallen battling.
  2. 2
    Enter The Cinders and thin enemy numbers with a ranged weapon before closing in.
  3. 3
    Deploy your Ghost to open a hatch on the left; defeat attacking Vex (Goblins, Minotaurs, Major Minotaur, Major Hobgoblins, Harpies, two Major Hydras).
  4. 4
    Use Pikes in the Ash Coves to destroy Vex and take down Major Hydras.
  5. 5
    Reach Winter's Run and eliminate Vex and Fallen to release Askor, The Archon Priest.
  6. 6
    Spread out to focus on additional enemies that constantly spawn.
  7. 7
    Once adds are down, rotate around and unleash heavy shots to draw Askor's attention, but prevent him from getting a clean shot.
  8. 8
    Be mindful of Servitors and Stealth Vandals that can unexpectedly kill you.
  9. 9
    Focus on Askor's head for the most damage; Void weapons like a powerful Fusion Rifle are recommended.
  10. 10
    If other Guardians fall and you cannot reach them, hide and let them revive.

Dead Ghost Locations:

  • Dead Ghost #1: Location: The Barrens - "Exclusion Zone". During the first mission, run straight down the dunes until you see a ledge with a circular building below that has a hole in the top. The ghost is inside on the floor.
  • Dead Ghost #2: Location: The Scablands - "Exclusion Zone". During the first mission, enter the Scablands, go through the gate in the giant wall. Immediately look left for platforms on the ground along the wall. Jump onto these platforms to find the ghost.
  • Dead Ghost #3: Location: Firebase Rubicon - "The Garden's Spire". In the back of the area, take the path to a large tunnel on the right. Turn around and find a large door. To the left of this door and up a pathway to a tree, the Dead Ghost is behind the tree.
  • Dead Ghost #4: Location: Iron Line - "The Garden's Spire". From the previous ghost, follow the objective outside into the tunnel. Continue to Iron Line and clear enemies to enter a door. To the left of the door, climb up pipes along the wall. Turn around and Triple Jump to a rock platform towards the Iron Line entrance to find the ghost.
  • Dead Ghost #5: Location: The Legion's Keep - "The Garden's Spire". At the end of the mission near the large tower, head left and underneath. The ghost is immediately to your left.
Tips
  • When fighting Sekrion (not explicitly named but implied by the context of clearing an area before Winter's Run), spread out to avoid cannon fire. Hit the glowing yellow eye for Precision damage. Keep Super Ability and Grenade available for additional Vex that spawn in large waves.
  • When fighting Askor, focus on his head for the most damage. Void weapons seem to do the most damage.
  • If other Guardians fall during the Askor fight and you cannot reach them, let them revive so you may continue the battle.
  • Mars is a red desert wasteland and the home of the main Cabal force, though Vex can appear. Relic Iron and rarely Fallen can be found here.

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