Explore Destiny: The Taken King Hunter, Titan, and Warlock abilities, including Supers, Grenades, Melee, and stat modifiers.
Hunter Abilities
Grenades
- Flux Grenade: Available at Level 2. An explosive grenade that deals additional damage when attached to enemies.
- Skip Grenade: Available at Level 7. A grenade that splits on impact, creating multiple projectiles that seek enemies.
- Arcbolt Grenade: Available at Level 18. A grenade that chains bolts of lightning to nearby enemies.
Jumping
- Double Jump: Available at Level 3. Jump a second time after leaving the ground.
- Higher Jump: Available at Level 8. Upgrades Double Jump for even greater height.
- Better Control: Available at Level 19. Upgrades Double Jump for better directional control while in the air. Grants +1 Recovery.
- Blink: Available at Level 23. A short-distance teleport that replaces Double Jump.
Super
- Arc Blade: Available at Level 4. Charge your blade with Arc Light, and consume your foes with lightning. Has a recharge time of four minutes and 30 seconds.
- Showstopper: Available at Level 9. A lethal area-of-effect explosion with a 7-meter radius.
- Razor's Edge: Available at Level 20. A powerful, ground-based, ranged energy wave.
- Vanish: Available at Level 24. Cloaking effect that allows the user to disappear from sight.
Melee
- Blink Strike: Available at Level 5. A powerful melee attack with extended range.
- Backstab: Available at Level 10. Doubles damage when hitting targets from behind.
- Escape Artist: Available at Level 21. Allows the user to cloak instantly after hitting a target with Blink Strike.
- Fast Twitch: Available at Level 25. Reduces the cooldown of Blink Strike.
Stat Modifier, Tier 1
- Path Forgotten: Available at Level 6. Training focused on toughness and speed. Grants +2 Armor/Agility.
- Path Forbidden: Available at Level 14. Training focused on battle Recovery and speed. Grants +2 Recovery/Agility.
- Path Unknown: Available at Level 22. Training focused on battle Recovery and toughness. Grants +2 Armor/Recovery.
Ability Modifier, Tier 1
- Fleet Footed: Available at Level 11. Increases maximum sprint speed and extends slide distance. Grants +1 Agility.
- Quick Draw: Available at Level 15. Weapons ready immediately after dealing damage with any knife attack.
- Shadowjack: Available at Level 26. Increases the duration of invisibility effects.
Stat Modifier, Tier 2
- Way of the Drifter: Available at Level 12. Training focused on all attributes. Grants +2 Armor/Agility, +1 Recovery.
- Way of the Fearless: Available at Level 16. Training focused on toughness at all costs. Grants +5 Armor.
- Way of the Nomad: Available at Level 27. Training focused on maximum battle Recovery. Grants +4 Recovery, +1 Agility.
Ability Modifier, Tier 2
- Encore: Available at Level 13. Killing an enemy with Arc Blade extends its duration.
- Stalker: Available at Level 17. Gain invisibility after crouching in place for a short time.
- Hungering Blade: Available at Level 28. Kills with Arc Blade and Blink Strike immediately regenerate health.
Titan Abilities
Grenades
- Flashbang Grenade: Available at Level 2. A grenade that temporarily blinds and disorients enemies.
- Nuke Grenade: Available at Level 7. A grenade that explodes with a large radius.
- Lightning Grenade: Available at Level 18. A grenade that sticks to surfaces and releases damaging electrical bolts.
Jumping
- Lift: Available at Level 3. Propels you forward and upward.
- Increased Lift: Available at Level 8. Upgrades Lift for greater height.
- Controlled Lift: Available at Level 19. Upgrades Lift for better directional control while in the air.
- Njord's Lift: Available at Level 23. Further upgrades Lift for even greater height and control.
Super
- Hammer of Sol: Available at Level 4. Summon a flaming hammer that disintegrates enemies with Solar Light. .
- Melting Point: Available at Level 9. Your hammer strike weakens enemies, making them take more damage.
- Fireborn: Available at Level 20. Allows you to respawn (be brought back to life at a checkpoint after death) as a fireball when killed while Hammer of Sol is active.
- Tempered Light: Available at Level 24. Reduces the cooldown of Hammer of Sol.
Melee
- Stormstrike: Available at Level 5. A charged melee attack that releases a wave of Arc energy.
- Electrostatic Charge: Available at Level 10. Melee kills grant bonus melee energy.
- Assault: Available at Level 21. Increases the range of Stormstrike.
- Perpetuation: Available at Level 25. Melee ability kills reduce the cooldown of your Super.
Stat Modifier, Tier 1
- Path Forgotten: Available at Level 6. . Grants +2 Armor/Agility.
- Path Forbidden: Available at Level 14. . Grants +2 Recovery/Agility.
- Path Unknown: Available at Level 22. . Grants +2 Armor/Recovery.
Ability Modifier, Tier 1
- Reinforcement: Available at Level 11. Increases armor when critically wounded.
- Impact Induction: Available at Level 15. Dealing melee damage reduces your grenade cooldown.
- Discipline: Available at Level 26. Increases grenade effectiveness.
Stat Modifier, Tier 2
- Way of the Drifter: Available at Level 12. . .
- Way of the Fearless: Available at Level 16. . Grants +5 Armor.
- Way of the Nomad: Available at Level 27. . .
Ability Modifier, Tier 2
- Shock: Available at Level 13. Melee kills recharge your grenade.
- Unstoppable: Available at Level 17. Increases the duration of your Super.
- Impetus: Available at Level 28. Gain a speed boost after a melee kill.
Warlock Abilities
Grenades
- Vortex Grenade: Available at Level 2. A grenade that creates a vortex that continually damages enemies trapped inside.
- Scatter Grenade: Available at Level 7. A grenade that splits into many submunitions and covers a large area with explosions.
- Axion Bolt: Available at Level 18. A bolt of Void Light that tracks enemies.
Jumping
- Blink: Available at Level 3. A short-distance teleport.
- Controlled Blink: Available at Level 8. Upgrades Blink for better directional control.
- Enhanced Blink: Available at Level 19. Further upgrades Blink for improved maneuverability. Grants +1 Recovery.
- Voidwalker Blink: Available at Level 23. A more powerful Blink that can be used more frequently.
Super
- Nova Bomb: Available at Level 4. Hurl a bomb of Dark Matter that detonates with an antimatter explosion. .
- Vortex: Available at Level 9. The Nova Bomb creates a lingering vortex that pulls enemies in and damages them.
- Pulse: Available at Level 20. The Nova Bomb releases a secondary explosion upon impact.
- Cataclysm: Available at Level 24. The Nova Bomb splits into multiple seeking projectiles.
Melee
- Energy Bolt: Available at Level 5. A bolt of energy that damages enemies.
- Surge: Available at Level 10. Increases the damage of Energy Bolt.
- Blight: Available at Level 21. Energy Bolt leaves behind a damaging field.
- Scorch: Available at Level 25. Energy Bolt ignites enemies, causing damage over time.
Stat Modifier, Tier 1
- Path Forgotten: Available at Level 6. . Grants +2 Armor/Agility.
- Path Forbidden: Available at Level 14. . Grants +2 Recovery/Agility.
- Path Unknown: Available at Level 22. . Grants +2 Armor/Recovery.
Ability Modifier, Tier 1
- Nourish: Available at Level 11. Energy Bolt kills grant bonus grenade energy.
- Vortex Mastery: Available at Level 15. Increases the duration and radius of Vortex Grenade.
- Voidwalker Trance: Available at Level 26. Precision kills increase weapon Stability. Stacks up to three times.
Stat Modifier, Tier 2
- Way of the Drifter: Available at Level 12. . .
- Way of the Fearless: Available at Level 16. . Grants +5 Armor.
- Way of the Nomad: Available at Level 27. . .
Ability Modifier, Tier 2
- Empowered Blink: Available at Level 13. Increases the damage of your melee attack after using Blink.
- Embrace the Void: Available at Level 17. Nova Bomb kills grant bonus Super energy.
- Challenging Taste: Available at Level 28. Melee kills grant bonus health.
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