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List of Crusader Legendary Equipment in Diablo Immortal
Diablo Immortal

List of Crusader Legendary Equipment in Diablo Immortal

List of all Crusader Legendary Main Hand, Off Hand, Head, Shoulders, Chest, and Leg equipment in diablo immortal, with full effects.

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List of all Crusader Legendary Main Hand, Off Hand, Head, Shoulders, Chest, and Leg equipment in diablo immortal, with full effects.

Walkthrough
  1. 1
    Complete the main story and reach Level 60.
  2. 2
    Use Paragon Points to unlock harder difficulties.
  3. 3
    Farm Elder Rifts for increased opportunities to find Legendary drops.
Tips
  • Legendary item acquisition is tougher for F2P players.
  • Higher difficulty Elder Rifts offer more chances for legendary drops.

Main Hand Crusader Legendary Weapons:

  • The Bristle: Sacred Fire now also hurls waves of flame, dealing X damage to all enemies in their path.
  • Proof From On High: Falling Sword now chains enemies to a location, and pulls them to you when activated again.
  • Little Lance: Falling Sword instead causes you to surge forward with your sword up to three times, damaging all enemies in your path.
  • Longpalm: Sweep Attack now strikes all nearby enemies.
  • Closing-Jaws: Sweep Attack now pulls all enemies it strikes to you.
  • Tumult: Falling Sword now summons a storm of blades around it, continually damaging all nearby enemies, but can no longer be activated again for movement.

Off Hand Crusader Legendary Weapons:

  • Bowyer’s Remorse: Spinning Shield now explodes when it strikes an enemy instead of returning, damaging all nearby enemies and knocking them away.
  • Bonebearer: Shield Glare now consumes energy to reflect a beam of light that continually damages enemies in a direction, but no longer Blinds enemies.
  • Gimcrack Buckler: While Punish has granted you Hardened Senses, your blocks will trigger an explosion dealing X damage to all nearby enemies.
  • Constant Scrutiny: Shield Glare now Blinds and damages all enemies around you.
  • Pouncing Shield: Spinning Shield now bounces between several enemies instead of returning to you.
  • Pavise of Ten Wings: Spinning Shield now spirals around you and does not return.
  • Sinkhole Cross: Spinning Shield hovers at a location, damaging enemies and decreasing their movement speed.

Crusader Legendary Heads:

  • Glower of the Recluse: When an enemy is Blinded, Immobilized, or Stunned, your Sweep Attack deals 15% more damage.
  • Arrowkeeper: The Inscription from Holy Banner now moves with you.
  • Pride Is Bait: Enemies affected by your Sacred Chain are pulled together.
  • Many-eyed Aegis: Your Consecration now moves with you.
  • Redeemer’s Mettle: Shield Glare radius increased by 20%.
  • Questor’s Mien: Shield Charge maximum charges increased by 1.
  • Sudden Vallation: Holy Banner instead plants a holy beacon that continually damages enemies with holy light.

Crusader Legendary Shoulders:

  • Cradle of Pebbles: Judgment instead summons a Guardian of Justice to fight for you.
  • Barbed Council: Judgment now implodes after a short delay, drawing all nearby enemies to its center, but it no longer Slows movement or Stuns.
  • Public Penance: Sacred Chain now throws frozen chains that deal more damage and do not break from damage, but have a shorter duration.
  • Faith Ascendant: Deal 10% increased damage for a few seconds after using either stage of Falling Sword.
  • Spine of the Adversary: Sacred Chain now also causes chained enemies to take a percentage of all damage taken by any other chained enemy, but no longer Stuns.
  • Sivket’s Advantage: Draw and Quarter duration increased by 30%.
  • Wind-blessed Pauldrons: Conjuration of Light duration increased by 30%.

Crusader Legendary Chests:

  • Besieger: Draw and Quarter periodically calls down a bombardment for 109 damage to nearby enemies.
  • Fortress Hermetic: Consecration radius increased by 20%.
  • Feathermail Coat: Judgment damage increased by 10%.
  • Inhumed Plate: Conjuration of Light lasts longer and protects you and your allies within an area.
  • Hungerfire Chiton: Shield Charge also unleashes a shock wave at its destination, dealing X damage to all nearby enemies.
  • Justice Without Favor: Conjuration of Light surrounds you and your allies with holy fire that continually damages all nearby enemies, but no longer prevents damage.
  • Iron Suzerain: Condemn now continuously drags enemies toward you.

Crusader Legendary Legs:

  • Cavalier’s Courtwear: Draw and Quarter now damages enemies when you run over them and knocks them away, but it no longer drags enemies.
  • Bladed Jambeau: Draw and Quarter’s mount becomes a fiery steed that Burns the ground and enemies, but no longer drags enemies.
  • Permanent Reproach: Condemn radius increased by 20%.
  • Leggings of the Consigner: Damage you deal during Conjuration of Light grants you an absorb shield when it expires, equal to 8% of all damage you dealt but no more than 20% of your maximum life.
  • Shieldswathe: Shield Charge now charges to a location where it forms a shielded circle that enemies and their projectiles cannot cross.
  • Pillager’s Greaves: Shield Charge damage increased and Shield Charge can be charged up to further increase damage.
  • Squire’s Trews: You can now carry a passenger during Draw and Quarter.

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