List of all Crusader Legendary Main Hand, Off Hand, Head, Shoulders, Chest, and Leg equipment in diablo immortal, with full effects.
Walkthrough
- 1Complete the main story and reach Level 60.
- 2Use Paragon Points to unlock harder difficulties.
- 3Farm Elder Rifts for increased opportunities to find Legendary drops.
Tips
- Legendary item acquisition is tougher for F2P players.
- Higher difficulty Elder Rifts offer more chances for legendary drops.
Main Hand Crusader Legendary Weapons:
- The Bristle: Sacred Fire now also hurls waves of flame, dealing X damage to all enemies in their path.
- Proof From On High: Falling Sword now chains enemies to a location, and pulls them to you when activated again.
- Little Lance: Falling Sword instead causes you to surge forward with your sword up to three times, damaging all enemies in your path.
- Longpalm: Sweep Attack now strikes all nearby enemies.
- Closing-Jaws: Sweep Attack now pulls all enemies it strikes to you.
- Tumult: Falling Sword now summons a storm of blades around it, continually damaging all nearby enemies, but can no longer be activated again for movement.
Off Hand Crusader Legendary Weapons:
- Bowyer’s Remorse: Spinning Shield now explodes when it strikes an enemy instead of returning, damaging all nearby enemies and knocking them away.
- Bonebearer: Shield Glare now consumes energy to reflect a beam of light that continually damages enemies in a direction, but no longer Blinds enemies.
- Gimcrack Buckler: While Punish has granted you Hardened Senses, your blocks will trigger an explosion dealing X damage to all nearby enemies.
- Constant Scrutiny: Shield Glare now Blinds and damages all enemies around you.
- Pouncing Shield: Spinning Shield now bounces between several enemies instead of returning to you.
- Pavise of Ten Wings: Spinning Shield now spirals around you and does not return.
- Sinkhole Cross: Spinning Shield hovers at a location, damaging enemies and decreasing their movement speed.
Crusader Legendary Heads:
- Glower of the Recluse: When an enemy is Blinded, Immobilized, or Stunned, your Sweep Attack deals 15% more damage.
- Arrowkeeper: The Inscription from Holy Banner now moves with you.
- Pride Is Bait: Enemies affected by your Sacred Chain are pulled together.
- Many-eyed Aegis: Your Consecration now moves with you.
- Redeemer’s Mettle: Shield Glare radius increased by 20%.
- Questor’s Mien: Shield Charge maximum charges increased by 1.
- Sudden Vallation: Holy Banner instead plants a holy beacon that continually damages enemies with holy light.
Crusader Legendary Shoulders:
- Cradle of Pebbles: Judgment instead summons a Guardian of Justice to fight for you.
- Barbed Council: Judgment now implodes after a short delay, drawing all nearby enemies to its center, but it no longer Slows movement or Stuns.
- Public Penance: Sacred Chain now throws frozen chains that deal more damage and do not break from damage, but have a shorter duration.
- Faith Ascendant: Deal 10% increased damage for a few seconds after using either stage of Falling Sword.
- Spine of the Adversary: Sacred Chain now also causes chained enemies to take a percentage of all damage taken by any other chained enemy, but no longer Stuns.
- Sivket’s Advantage: Draw and Quarter duration increased by 30%.
- Wind-blessed Pauldrons: Conjuration of Light duration increased by 30%.
Crusader Legendary Chests:
- Besieger: Draw and Quarter periodically calls down a bombardment for 109 damage to nearby enemies.
- Fortress Hermetic: Consecration radius increased by 20%.
- Feathermail Coat: Judgment damage increased by 10%.
- Inhumed Plate: Conjuration of Light lasts longer and protects you and your allies within an area.
- Hungerfire Chiton: Shield Charge also unleashes a shock wave at its destination, dealing X damage to all nearby enemies.
- Justice Without Favor: Conjuration of Light surrounds you and your allies with holy fire that continually damages all nearby enemies, but no longer prevents damage.
- Iron Suzerain: Condemn now continuously drags enemies toward you.
Crusader Legendary Legs:
- Cavalier’s Courtwear: Draw and Quarter now damages enemies when you run over them and knocks them away, but it no longer drags enemies.
- Bladed Jambeau: Draw and Quarter’s mount becomes a fiery steed that Burns the ground and enemies, but no longer drags enemies.
- Permanent Reproach: Condemn radius increased by 20%.
- Leggings of the Consigner: Damage you deal during Conjuration of Light grants you an absorb shield when it expires, equal to 8% of all damage you dealt but no more than 20% of your maximum life.
- Shieldswathe: Shield Charge now charges to a location where it forms a shielded circle that enemies and their projectiles cannot cross.
- Pillager’s Greaves: Shield Charge damage increased and Shield Charge can be charged up to further increase damage.
- Squire’s Trews: You can now carry a passenger during Draw and Quarter.
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