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List of Necromancer Skills in Diablo Immortal
Diablo Immortal

List of Necromancer Skills in Diablo Immortal

Explore all Necromancer skills in Diablo Immortal, including Primary Attacks like Soulfire and Bone Spear, and active skills such as Command Skeletons, Grim Scythe, and Corpse Explosion. Learn their level requirements and effects.

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Explore all Necromancer skills in Diablo Immortal, including Primary Attacks like Soulfire and Bone Spear, and active skills such as Command Skeletons, Grim Scythe, and Corpse Explosion. Learn their level requirements and effects.

The Necromancer in Diablo Immortal offers a diverse set of skills, allowing players to command the undead, manipulate bone, and unleash spectral energy. These skills range from primary attacks that form the core of combat to powerful active abilities that control the battlefield or summon minions. Below is a comprehensive list of all Necromancer skills available in the game, detailing their level requirements and effects.

Necromancer Primary Skills

IconNameLevel Requirement
Soulfire1
Bone Spear34

Soulfire

Soulfire is the initial Primary Attack for the Necromancer. It launches a ball of soulfire that explodes on impact, dealing damage to the target and a percentage of that damage to nearby enemies. Its Ultimate, Hungering Soulfire, enhances the attack for 12 seconds, summoning multiple bone spirits that seek out enemies and deal significant damage each. The Legendary Weapon, Baleful Trinity, can cause Soulfire to bounce to an additional target, though with reduced damage to subsequent targets.

Bone Spear

Bone Spear is the second and final primary attack, unlocked at Level 34. It fires a bone spear that pierces up to two additional enemies. The Ultimate, Dread Skullscythe, allows the Necromancer to swing a large scythe, damaging all nearby enemies. The Blight Maw Legendary Weapon can cause Bone Spear to poison enemies for a duration.

Necromancer Skills

IconNameLevel Requirement
Command Skeletons1
Grim Scythe1
Corpse Explosion3
Bone Spikes8
Wraith Form15
Skeleton Mage20
Bone Wall28
Corpse Lance38
Bone Armor41
Dark Curse44
Bone Spirits47
Command Golem50

Command Skeletons

A damage skill available from the start, Command Skeletons allows the Necromancer to raise a Skeletal Champion every 8 seconds. These champions charge to a location and increase attack speed by 80% for 4.5 seconds. The skill has an 8-second cooldown and is useful for distracting enemies. The Piercehammer Legendary Weapon increases the Skeletal Champions' damage by 10%.

Grim Scythe

Also available from the start, Grim Scythe is a damage skill that performs a slash attack with a summoned scythe, dealing damage to enemies in front. It has a 9-second cooldown and is best used when multiple enemies are grouped. Each slain enemy summons a corpse.

Corpse Explosion

A Control Skill unlocked at Level 3, Corpse Explosion causes summoned corpses to detonate, dealing damage to nearby enemies. It has a 1-second cooldown and is most effective when used on groups of enemies. The Clotburst Legendary Weapon increases Corpse Explosion damage by 10%.

Bone Spikes

A Control/Charge Skill available at Level 8, Bone Spikes summons spikes from the ground, stunning enemies for 2 seconds and dealing damage. It has a 12-second cooldown, making it ideal for stunning large groups before using area-of-effect skills. The Hideous Dawning Legendary Weapon causes Bone Spikes to deal Blood Damage.

Wraith Form

A Buff Skill unlocked at Level 15, Wraith Form transforms the Necromancer into a Wraith, granting invulnerability and increasing movement speed by 50%. It has a 9-second cooldown and is useful for escaping dangerous situations. The Simulacrator Legendary Weapon causes Wraith Form to leave an effigy that attracts enemies.

Skeleton Mage

A Damage Skill available at Level 20, Skeleton Mage summons a Skeleton Mage for 13 seconds that shoots soulfire, dealing damage to enemies. It has a 24-second cooldown and is best used against multiple enemies.

Bone Wall

A Control Skill unlocked at Level 28, Bone Wall summons a wall of bones for 9 seconds that blocks enemies and attacks. It has a 14-second cooldown and can be used to create space for healing. The Pyre’s Allure Legendary Weapon allows the Bone Wall to be ignited with Soulfire.

Corpse Lance

A damage skill available at Level 38, Corpse Lance fires spectral lances that deal damage to enemies. It has a cooldown of 7 seconds. The Hand of the Infinite Legendary Weapon causes Corpse Lance to consume corpses to increase its damage.

Bone Armor

A Buff Skill unlocked at Level 41, Bone Armor grants the Necromancer a shield that absorbs damage. It has a cooldown of 12 seconds. The Lord of the Dead Legendary Weapon causes Bone Armor to explode when it expires, damaging nearby enemies.

Dark Curse

A Control Skill available at Level 44, Dark Curse curses enemies, reducing their damage dealt and causing them to take increased damage. It has a cooldown of 15 seconds. The Ghoulish Crown Legendary Weapon causes Dark Curse to summon a spectral ghoul that attacks enemies.

Bone Spirits

A Damage Skill unlocked at Level 47, Bone Spirits summons spirits that seek out enemies and deal damage. It has a cooldown of 12 seconds. The Vile Touch Legendary Weapon causes Bone Spirits to explode on impact, dealing area damage.

Command Golem

A Damage Skill available at Level 50, Command Golem summons a Golem that attacks enemies and taunts them. It has a cooldown of 30 seconds. The Stone of the Vengeful Legendary Weapon causes the Golem to explode when it expires, dealing damage to nearby enemies.

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