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List of Crusader Skills in Diablo Immortal
Diablo Immortal

List of Crusader Skills in Diablo Immortal

Explore all Crusader skills in Diablo Immortal, including Primary Attacks like Punish and Sacred Fire, and active skills such as Spinning Shield, Sweep Attack, and more. Learn about their effects, cooldowns, and legendary item synergies.

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Explore all Crusader skills in Diablo Immortal, including Primary Attacks like Punish and Sacred Fire, and active skills such as Spinning Shield, Sweep Attack, and more. Learn about their effects, cooldowns, and legendary item synergies.

Diablo Immortal's Crusader class boasts a diverse set of skills, categorized into Primary Attacks and Active Skills. Primary Attacks are your bread-and-butter attacks that regenerate resource, while Active Skills offer powerful abilities with cooldowns. Below is a comprehensive list of all Crusader skills, detailing their level requirements, effects, and synergistic Legendary items.

Crusader Primary Skills

IconNameLevel Requirement
Punish1
Sacred Fire34

Punish

Punish is the first Primary Attack unlocked for the Crusader. It deals damage and grants 'Hardened Senses,' increasing Block Chance by 30%. Its Ultimate, 'Counterattack Storm,' enhances Punish for 12 seconds, increasing its damage and providing a shield that absorbs 20% of maximum health for 3 seconds. The Gimcrack Buckler Legendary Weapon enhances blocks to deal explosive damage.

Sacred Fire

Available at Level 34, Sacred Fire ignites enemies with holy flames from your weapon, dealing damage. Its Ultimate, 'Burning Heat,' enhances Sacred Fire for 12 seconds, increasing its damage and granting 1% increased Sacred Fire damage for 240 seconds. The Bristle Legendary Weapon causes Sacred Fire to throw waves of flames.

Crusader Active Skills

IconNameLevel Requirement
Spinning Shield1
Sweep Attack1
Shield Glare3
Falling Sword8
Draw and Quarter15
Consecration20
Judgment28
Holy Banner38
Shield Charge41
Sacred Chain44
Condemn47
Conjuration of Light50

Spinning Shield

A Gather Skill available from the start. Throws a spinning shield that damages enemies and returns, pulling them towards you. Has a 12-second cooldown. The Springback Chain Legendary Chest increases its damage output by 10%.

Sweep Attack

A Damage/Charge Skill available from the start. Throws a flail forward, damaging enemies. Has a 9-second cooldown. The Longpalm Legendary Weapon allows Sweep Attack to hit all nearby enemies and increases damage by 10% when awakened.

Shield Glare

A Damage/Channel Skill available at Level 3. Causes light to erupt from your shield, blinding and damaging nearby enemies. Has a 0.5-second cooldown. The Tactics and Secrets Legendary Legs increase its damage output by 10%.

Falling Sword

A Dash Skill available at Level 8. Impale your sword into a location, damaging nearby enemies, then launch yourself into the air. Has a 10-second cooldown. The Air Splitter Legendary Weapon increases its range and damage.

Draw and Quarter

A Damage/Buff Skill available at Level 15. Mount a war horse for 5 seconds, increasing movement speed by 50% and switching your Primary Attack to a chain that groups up 8 enemies. Has an 18-second cooldown. The Sivkey’s Advantage Legendary Shoulder increases its duration by 30%.

Consecration

A Damage Skill available at Level 20. Consecrates the ground, dealing damage to nearby enemies for 6 seconds. Has a 15-second cooldown. The Fortress Hermetic Legendary Chest increases the radius of Consecration.

Judgment

A Control Skill available at Level 28. Deals damage and slows enemies by 50% for 3 seconds within an area. Has a 12-second cooldown. The Feathermail Coat Legendary Chest is mentioned in relation to this skill.

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