List of all Necromancer Legendary Equipment in diablo immortal, including main hand, off hand, head, shoulders, chest, and legs.
Necromancer Legendary Main Hand Weapons:
- Priest’s Grubknife: Command Golem now summons a stone golem that throws boulders at enemies and rolls through enemies instead of leaping.
- Eel Tongue: Bone Spirits damage increased by 10%.
- Piercehammer: Command Skeletons damage increased by 10%.
- Desolatoria: Command Golem now summons a molten golem that continually Burns all nearby enemies instead of forcing them to attack it or Stunning them.
- Blight Maw: Bone Spear also poisons enemies hit for damage over 3 seconds.
- Clotburst: Corpse Explosion damage increased by 10%.
- Accounting for Weakness: Command Golem now summons a skeletal golem that consumes and gains power from all nearby corpses, and which damages all enemies in its path as it leaps.
Necromancer Legendary Off Hand Weapons:
- Beacon of the Led: Command Golem damage increased by 10%.
- Baleful Trinity: Soulfire now bounces to 1 additional target, but deals 30% decreased damage to subsequent targets.
- Life in Balance: 10% of all damage you take is taken by your skeletal champions instead.
- Dominance From Dust: Your bone golem will split into two smaller bone golems when it dies.
- The Prong: Decreases time required to raise new skeletal champions by 30%.
- Welcome End: Skeletal Mage now summons a powerful grim reaper, but has a longer cooldown.
- Pyre’s Allure: Bone Wall can now be ignited with soulfire, dealing damage over 8 seconds to nearby enemies.
Necromancer Legendary Heads:
- Crown of the Gilded Leash: Command Skeletons now raises a single powerful skeletal captain that can be ordered to whirlwind at a location.
- Coals For Eyes: Command Skeletons now causes your skeletal champions to explode at their destination, damaging all nearby enemies.
- Mirrorictus: Command Skeletons: Your skeletal champions are replaced with skeletal archers.
- Hideous Dawning: Bone Spikes now also causes enemies to bleed for additional damage, but no longer Stuns them.
- Skullveil: Skeletal Mage duration increased by 20%.
- No-Mouth Face: Bone Spikes no longer charges up and instead immediately summons three forward-moving spikes that knock enemies away.
Necromancer Legendary Shoulders:
- Gravedirt’s Weight: Bone Armor now also grants immunity to all effects which knock you out of your position.
- Chasm-Crosser: Bone Spikes range increased by 20%.
- Lone Preserver: Corpse Explosion now also inflicts a stacking Chill which can Freeze enemies when stacked.
- Linger-Mantle: Dark Curse duration increased by 30%.
- Surge and Stillness: Corpse Explosion now also causes corpses to pull themselves toward the nearest enemy before exploding.
- Rotspur: Corpse explosion no longer detonates corpses, causing them instead to release blight on the area that poisons enemies for continual damage.
Necromancer Legendary Chests:
- Ever-grasping Vestments: Bone Wall now summons a line of skeletal soldiers that charge forward in formation, damaging and knocking back enemies.
- Covet Nothing: Bone Armor now also damages nearby enemies when activated and increases their damage taken for a short time.
- Flickering Warmth: Bone Armor instead summons three bone spikes that orbit you and damage any enemies they strike.
- Exhumant’s Backbone: Bone Wall instead summons a pillar of rotting corpses that knocks targets into the air, damaging them, and then Slows all nearby enemies.
- Parting Gift: Bone Armor now grants you and all nearby party members 5 charges of damage immunity, each of which prevents all damage from a single hit.
- Gallowsborn: Generate corpses as you move during Wraith Form.
- The Inviting Tomb: Bone Wall now creates a circular wall of bones that traps targets within it, but no longer has multiple charges.
Necromancer Legendary Legs:
- Guided by Maggots: Curse of the Dead inscription: Dark Curse no longer decreases enemy vision, instead causing your minions within the area to frenzy, increasing their attack and movement speeds.
- Graven Bulwark: Bone Armor duration increased by 25%.
- Proximal Fear: Wraith Form now causes enemies you touch to flee in Fear and damages them.
- Mournful Destroyer: Dark Curse now curses the ground in an area, causing enemies within it to take continual damage.
- Sacral Chausses: Bone Wall duration increased by 25%.
- Rozhin’s Keening: Corpse Lance damage increased by 10%.
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