Skip to content
Offered and Lost
Dragon Age II

Offered and Lost

Your go-to guide for Dragon Age II's 'Offered and Lost' quest. Learn how to navigate the mission, defeat enemies, and find all the loot with our expert walkthrough.

By ···10 min read·Multi-source verified
1 reading this guide  

Your go-to guide for Dragon Age II's 'Offered and Lost' quest. Learn how to navigate the mission, defeat enemies, and find all the loot with our expert walkthrough.

Alright, let's tackle the 'Offered and Lost' quest in Dragon Age II. This one can get a little messy, but don't worry, I'll walk you through it step-by-step.

Walkthrough
  1. 1
    First things first, you'll need to speak with Seneschal Bran. After that, make your way over to The Hanged Man.
  2. 2
    Once you're at The Hanged Man, you'll need to talk to Orwald the Braggart. Now, here's a crucial point: if you don't use Aveline to mediate the conversation, a fight is going to break out. If you do end up fighting, make sure to loot the bodies afterward. You'll find the Seneschal’s Leather Straps and the Guardian of Enasalin.
  3. 3
    Next, head over to the Chantry. You need to talk to Mother Petrice, and it's best to do this during the day. She'll give you some important information.
  4. 4
    After your chat at the Chantry, make your way to Ser Varnell’s Refuge. Again, aim to get there during the day. Once inside, head north and then go up the stairs.
  5. 5
    Keep an eye out for a standard chest in the junction area. Be warned, it's guarded by a standard trap, so disarm it if you can. Inside, you'll find the Stitch-Maker.
  6. 6
    As you move into the next room, you'll catch Ser Varnell in the act. This is where things can branch: depending on your previous choices in this quest, you can either fight Ser Varnell and his cronies directly, let them take care of the Qunari, or you can fight the Qunari yourself.
  7. 7
    After the confrontation, loot Ser Varnell. You'll find the River’s Wave shield on him. Before you leave the area, check the crate near the exit – it contains the Shield of the Knight Herself.
  8. 8
    Finally, you'll need to speak with the Viscount. You'll be presented with a choice: burn the bodies to cover up the incident, or leave them be. Your choice here will have consequences.

Items Found:

  • Guardian of Enasalin
  • River’s Wave
  • Seneschal’s Leather Straps
  • Shield of the Knight Herself
  • Stitch Maker

Enemies You'll Face:

  • Fanatic
  • Orwald the braggart
  • Patron
  • Ser Varnell

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content