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Fixes in Update 1.51
Dungeon Keeper 2

Fixes in Update 1.51

Dungeon Keeper 2 Update 1.51 fixes issues with multiplayer lobbies, saved games, creature AI, movie playback, and more.

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Dungeon Keeper 2 Update 1.51 fixes issues with multiplayer lobbies, saved games, creature AI, movie playback, and more.

Walkthrough
  1. 1
    Fixed a problem where you could lose the spells you started with when taking over an enemy Library.
  2. 2
    Fixed a problem where movies don't show video on some CD drives.
  3. 3
    Fixed a problem where players were forced to replay completed missions.
  4. 4
    Fixed a problem where the first chicken to be picked up would be black.
  5. 5
    Fixed a problem where you couldn't view the "Cut 1" movie.
  6. 6
    Fixed a problem with MPD Levels 2-6 so that creatures can be dropped back into the Toolbox (the inventory where creatures are stored).
  7. 7
    Fixed a problem with news update speech on the map screen (the screen showing your dungeon layout).
  8. 8
    Fixed a stalemate bug on Level 10.
  9. 9
    Fixed an Alt+Tab crash (a crash that occurs when switching applications using Alt+Tab).
  10. 10
    Fixed an out of sync problem between German and non-German versions involving the Elven Archer's torture animation.
  11. 11
    Fixed an out of sync problem related to jailbreaks.
  12. 12
    Fixed an "invisible Imp" problem.
  13. 13
    Fixed Level 20 so that Hero Gates can be collapsed.
  14. 14
    Fixed problem in multiplayer where the loading screen was not shown at some stages.
  15. 15
    Fixed problem related to experience gained through destroying traps and the Dungeon Heart (the core of your dungeon).
  16. 16
    Fixed problem that caused framerate drop when exposing the map in MP (multiplayer).
  17. 17
    Fixed problem where "Player Not Responding - Kick Player" message wasn't clearing the thumbnail from the screen.
  18. 18
    Fixed problem where "Teach your prisoners a lesson - build them a Torture Chamber" got played incorrectly.
  19. 19
    Fixed problem where "There is nothing more to research" got played incorrectly.
  20. 20
    Fixed problem where "You have my allegiance, Keeper" got played incorrectly.
  21. 21
    Fixed problem where being kicked from a lobby was taking a long time before timing out.
  22. 22
    Fixed problem where creature spell 'Knives' were coming out in the wrong direction.
  23. 23
    Fixed problem where creatures were shown in the full-screen map at the point they were picked up from.
  24. 24
    Fixed problem where debriefing wouldn't show after continuing a MPD (Multiplayer Dungeon) game.
  25. 25
    Fixed problem where fire sound would play indefinitely.
  26. 26
    Fixed problem where frozen creatures in possession won't animate when coming out of possession mode.
  27. 27
    Fixed problem where Horny would sometimes get stuck on the way to the Portal Gem.
  28. 28
    Fixed problem where Imps weren't taking crates to blueprints.
  29. 29
    Fixed problem where it was possible to get idle CPU Keepers in Skirmish (a game mode).
  30. 30
    Fixed problem where it was possible to get overlapping GUI (Graphical User Interface) windows.
  31. 31
    Fixed problem where the Portal Gem was created in an incorrect place after a game had been loaded.
  32. 32
    Fixed problem where rebelling creatures leaving the dungeon were getting stuck.
  33. 33
    Fixed problem where some walls weren't getting rendered when exiting possession mode.
  34. 34
    Fixed problem with duplicated level objectives screenshots in mission briefings.
  35. 35
    Fixed problem with sound in the movie player on Aureal cards.
  36. 36
    Fixed Voodoo and non-MMX machine config problem.
  37. 37
    Game installed to a path without spaces in now runs from the Autorun menu.
  38. 38
    High Score Table no longer displays "Level 20" after completing a Secret Level.
  39. 39
    Temple created creatures now never get stuck in the pool.
  40. 40
    Valid video mode now set up for Matrox Millenium video card.
  41. 41
    After joining someone else's MP lobby, you no longer inherit their game settings.
  42. 42
    After loading a saved game, the correct debriefing speech now plays.
  43. 43
    Fixed a Multiplayer problem related to items dangling in the hand.
  44. 44
    Fixed a problem in MPD Level 3 involving Continual Invasion.
  45. 45
    Fixed a problem related to decomposing in the Graveyard.
  46. 46
    Fixed a problem where "Locate Hidden Land" special was appearing at the end of a Skirmish game.
  47. 47
    Fixed a problem where creatures sometimes cannot get picked up in MPD mode.
  48. 48
    Fixed a problem where creatures sometimes could not be dropped in MPD mode.
  49. 49
    Fixed a problem where flowers of creatures in the Toolbox flash for no apparent reason.
Tips
  • Ensure your game is updated to version 1.51 to benefit from these fixes.
  • If you encounter issues with specific levels or game modes (like MPD or Skirmish), check if they are listed in the fixes above.
  • System compatibility issues with Voodoo, MMX, Aureal cards, and Matrox Millenium video cards have been addressed.

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