Navigate the second part of Tolstad in Esoteric Ebb with our comprehensive walkthrough. Discover Ettir the Angel, the Apple Branch, Chamar, and more.
Walkthrough
- 1Ettir, the Angel
- Initial Greeting & Class Definition: Define your class as Cleric for +1 Cleric point.
- 2The Celestial Flirt: Attempt a CHA check to comment on her eyes; failure can result in HP loss.
- 3Snell's Warning & Darrow's Schedule: Gain Minor XP by whispering to Snell.
- 4The Key & Password (Day 2): Speak to Ettir after Day 2 to receive the Tower Key and Tea Shop Password for Medium XP.
- 5The Angel's Dialogue Hub: Exhaust dialogue options, including a specific path to make her laugh for Minor XP.
- 6The Apple Branch
- The Branch Hub: Interact with the branch.
- 7Asking Without the Spell: Explore dialogue options.
- 8Climbing the Tree: Ascend the tree.
- 9Speaking with the Tree: Engage in conversation with the tree.
- 10Chamar the Golden Horde Priestess
- Initial Greeting: Meet Chamar.
- 11The Main Hub: Access her dialogue and quests.
- 12The Election & Politics (XP Farming): Engage in political dialogue for potential XP farming.
- 13The Rollermill Rod
- How to Grab the Rod: Learn how to acquire the rod.
- 14Stuck on the Rollermill: Find solutions if you get stuck.
- 15Inspecting the Rod: Examine the rod.
- 16The Final Hub: Conclude interactions related to the rod.
- 17The Yellow Bicycle
- Main Game Interaction: Interact with the bicycle during the main game.
- 18Epilogue Interaction: Interact with it in the epilogue.
- 19The Notice Board (Azgalist Posters)
- The Poster Hub: Examine the notice board.
- 20The Shortcut Pipe
- The Hub: Find the entrance to the pipe.
- 21Snell's Assignment (Requires Snell): Undertake a task related to Snell.
- 22Crawl Attempt: Navigate through the pipe.
- 23Flushed Out: Experience the outcome of the crawl.
- 24Arrival in the City Below: Reach the area below the city.
- 25The Garden Monument
- The Monument Hub: Locate the monument.
- 26Touching the Surface: Interact with the monument's surface.
- 27Snell's Assessment: Get Snell's opinion.
- 28Interrogating the Monument: Question the monument.
- Punching the Monument: An option to physically interact.
- 29Reading the Inscription: Decipher any inscriptions.
- 30Gobo Graffiti
- The Graffiti Hub: Find the graffiti.
- 31What Does It Mean?: Interpret the graffiti.
- 32Is That You, Snell?: Inquire about Snell's connection.
- 33State of Norvik: Learn about the state of Norvik.
- 34Placing Your Hand on the Wall: Interact with the graffiti.
- 35The Wall Conversation: Engage in a conversation.
- Wall Questions: Ask questions.
- 36Iomestra: Discuss Iomestra.
- 37Continuing the Wall Questions: Further dialogue.
- 38Ending the Conversation: Conclude the interaction.
- 39The Imposing Tree
- The Tree Hub: Find the tree.
- 40Speak with Plants: Attempt to communicate with plants.
- 41Looking Up: Observe the tree from below.
- 42The Hollow: Discover a hollow in the tree.
- 43Mage Hand Attempt: Use Mage Hand to interact.
- 44Climbing the Tree: Ascend the tree.
- Success: Successful climb.
- 45Failure: Unsuccessful climb.
- 46Nest Loot: Find items in a nest.
- 47Brachen Tree Lore: Learn lore about the Brachen Tree.
- 48What Am I Missing?: Seek further information.
- 49Borgo
- Caught Stealing: Experience being caught.
- 50The Introduction: Initial encounter with Borgo.
- 51The Main Dialogue Hub: Explore dialogue options.
- Who are you?: Ask about his identity.
- 52Are you Lord Gorm? (Requires Q_Paladin >= 1): Inquire about Lord Gorm.
- 53I took this key from you. Where does it lead? (Requires ITEMLOOTED_TU_Borgo_Crypt_Key = 1 and TE_KeyGiven = 0): Ask about a stolen key.
- 54How do I open that gate down the stairs? (Requires ITEMLOOTED_TU_Borgo_Crypt_Key = 0): Inquire about opening a gate.
- 55Why are you loitering here, knight?: Question his presence.
- 56Whom do you serve?: Ask about his allegiance.
- 57Where'd you get that cool armor? (Requires TU_BorgoMANHOOD = 0): Inquire about his armor.
- 58What do you know about the tea shop?: Ask about the tea shop.
- 59What's up with the mess? (Point at the ballot boxes.): Inquire about the ballot boxes.
- 60MANHOODWIN: Outcome of a 'Manhood' challenge.
- 61MANHOODFAIL: Outcome of a failed 'Manhood' challenge.
- 62The Fight Encounter: Engage in combat.
- 63The Urth Carving
- The Hub: Locate the carving.
- 64Goblon: Interact with Goblon.
- 65Restore Attempt: Attempt to restore the carving.
- Preparation: Prepare for restoration.
- 66Success: Successful restoration.
- 67Failure: Failed restoration.
- 68The Hidden Hatch
- The Loose Stones Hub: Find the loose stones.
- 69Secret Rocks Exchange: Engage in an exchange.
- 70Lifting the Stones: Move the stones to reveal the hatch.
Tips:
- For Ettir, the Angel, aim to get the Tower Key and Tea Shop Password on Day 2 for Medium XP. Exhaust her dialogue, especially the
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