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Farplane Cup
Final Fantasy X-2

Farplane Cup

Walkthrough for the Farplane Cup in final fantasy x 2, featuring strategies for Seymour, Tidus, and Auron.

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Walkthrough for the Farplane Cup in final fantasy x 2, featuring strategies for Seymour, Tidus, and Auron.

Walkthrough
  1. 1
    Seymour
    • HP/MP: 145,500 / 999
  2. 2
    Weaknesses/Resistances: None / None / None / Absorbs All Elements
  3. 3
    EXP/GIL/AP: 1,000 / 1,000 / 1
  4. 4
    Steals: Turbo Ether (Common) / Arcane Lore (Rare)
  5. 5
    Drops: None (Common) / None (Rare)
  6. 6
    Analysis: Seymour can use Strength and Magic Up skills, boosting stats by 1/6 each. He has physical attacks like Attack and Drain Attack. Magic includes Curaga, Protect, Shell, Dispel, Demi, Slowga, Confuse, and Break. Offensive magic includes Black Sky (10 random physical hits), Ultima, and Meteor (12 random unblockable hits). Ribbon or Stoneproof abilities are highly recommended to counter status effects.
  7. 7
    Strategy: Open with Mighty Guard or Miracle Drink (more effective but rare). Seymour is a tank, so healing with Curaga or Chemist-boosted Mega-Potions is necessary. Use non-elemental, physical, Defense-piercing attacks. Darkness from a Dark Knight with the Ragnarok accessory and Miracle Drink is effective. If not using Miracle Drink and Ragnarok, use Festivalist’s Fireworks to avoid HP penalties. Darkness bypasses Protect and Shell.
  8. 8
    ???? (Tidus)
    • HP/MP: 136,200 / 257
  9. 9
    Weaknesses/Resistances: None / None / None / None
  10. 10
    EXP/GIL/AP: 1,500 / 750 / 1
  11. 11
    Steals: X-Potion x2 (Common) / Sword Lore (Rare)
  12. 12
    Drops: X-Potion (Common) / Elixir (Rare)
  13. 13
    Analysis: Tidus's offense is fast and physical, featuring Attack, Delay Buster, Hastega, Spiral Cut (double damage Attack), Blitz Ace (nine hits, 5.625x stronger than Attack), and Mega-Potions.
  14. 14
    Strategy: Start with Protect or Mighty Guard to reduce his Strength to 94. At Level 99, most of his damage should be minimal. Use Curaga, Chemist-boosted Mega-Potions, or Miracle Drink if needed. Tidus has low Defense and Magic Defense (around 150). Defense-piercing attacks like Darkness are effective, but the fight is not overly difficult.
  15. 15
    Auron
    • HP/MP: 187,500 / 999
  16. 16
    Weaknesses/Resistances: None / None / None / None
  17. 17
    EXP/GIL/AP: 1,600 / 900 / 1
  18. 18
    Steals: Mega-Phoenix (Common) / Elixir (Rare)
  19. 19
    Drops: Mega-Phoenix x2 (Common) / Bushido Lore (Rare)
  20. 20
    Analysis: Auron's offense is limited but effective. He uses Attack, Full Break (Attack x1.25, all Stat Breaks), Shin-Zantetsu (instant death to all), Dragon Fang (Attack x 7/8, hits all and delays), Shooting Star (Eject, ~1/5 success rate), and Mega-/X-Potions.
  21. 21
    Strategy: Auron's main threat is his ailment-inducing abilities, including instant death (Shin-Zantetsu) and character removal (Shooting Star). He has a ~1/6 chance to use Shooting Star at the start of battle. If his HP drops below 1/4, he may use Shin-Zantetsu. Having Ribbon ability on all characters is highly recommended, achievable through Garment Grids, Mascot ability, Special Dresspheres, or Ribbon/Shmooth Shailing accessories. Use Mighty Guard or Light Curtain for protection against his physical attacks. Shell can be used if you prefer Curaga over Chemist-boosted Mega-Potions. Auron is the frailest of the Farplane Cup bosses in terms of Magic Defense, making magical attacks approximately 33% more effective than physical ones.

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