Master Bevelle and the challenging Via Infinito in Final Fantasy X-2. Get walkthroughs for Chapter 5, boss strategies for Aranea and Black Elemental, and tips for 100% completion.
Walkthrough
- 1Upon arriving in Bevelle, head north for a cutscene with Maroda.
- 2See Isaaru to trigger an event that contributes to 100% completion and grants the Scourgebane Garment Grid.
- 3Return to Bevelle and proceed through the trials, similar to Chapters 2 and 3, looting all chests.
- 4Go back to the headquarters' first area and head east to meet the Kinderguardians.
- 5Take the teleport to the Via Infinito.
Via Infinito Details:
- A lengthy dungeon with 100 floors, filled with repetitive battles against various enemies.
- Bosses are encountered on floors 0, 20, 40, 60, 80, and 100.
- Crucial for achieving 100% completion in Final Fantasy X-2.
- Rewards include the Cat Nip and Iron Duke accessories.
- Not recommended for players who are easily discouraged; high-level characters (75-99) are advised.
- Charm Bangle does not prevent encounters in the Via Infinito, though escaping random battles is still possible.
- Full-heal spots marked with a blue insignia are available on each floor and can also serve as an exit point.
- Exiting the dungeon allows you to restart from the last multiple-of-20 floor (0, 20, 40, 60, 80).
- To advance to the next floor, locate the hole, which often requires solving a puzzle or defeating enemies.
- Each floor's layout or encounters may vary slightly on subsequent visits.
- The difficulty increases significantly, with Floor 100 requiring either extreme use of the Cat Nip accessory or maxed-out character/monster stats.
- Bosses on floors 0, 20, 40, 60, 80, and 100 are fixed encounters.
Treasures by Floor:
- Floor 0: Crimson Sphere 6
- Floor 20: Crimson Sphere 8
- Floor 40: Cat Nip, Moon Bracer, Speed Bracer, Shining Bracer, Recovery Bracer
- Floor 60: Nothing
- Floor 80: Nothing
- Floor 100: The Iron Dukes, a Trophy, and satisfaction.
Enemy Bestiary (Via Infinito):
- Barong: Weakness to Fire
- Detonator: Weakness to Ice
- Flan Blanco: Weakness to Fire
- Georapella: Weakness to Holy
- Malboro: Can inflict a myriad of status ailments
- Precepts Guard: Weakness to Holy
- Skink: Weakness to Ice
- YAC-92: Weakness to Lightning
- YAU-71: No specific weakness noted
- YSLS-99: No specific weakness noted
Boss Strategies:
Floor 20 Boss - Aranea
Stats / Weaknesses:
- Max HP / Max MP: 18,280 / 178 (Oversoul: 33,394 / 178)
- Elemental Weakness / Resistance / Immunity / Absorb: None / None / Gravity / None
- EXP / GIL / AP: 4,000 / 800 / 1 (Oversoul: 7,500 / 2,500 / 2)
- Common Steals: Turbo Ether
- Rare Steals: Kinesis Badge
- Common Item Drops: Stamina Tonic
- Rare Item Drops: Mythril Bangle
Phases/Attacks:
- Non-Oversouled Aranea: Uses Attack (two-hit), a non-halvable 1,000-damage attack, and Gooey End (150 flat damage plus Poison and Stop). Pattern: Attack x4, then Gooey End.
- Oversouled Aranea: Uses Attack (two-hit), a non-halvable 1,000-damage attack, Duala Catalyst (boosts Strength/Magic), Tempus Laxit (inflicts Stop and damage), Black Magics (-ga spells), and Smoosher (deals damage and steals 10,000 Gil).
Strategy:
- Cast Mighty Guard early.
- If fighting the Oversoul, cast Reflect on all party members.
- Offense: Use Darkness from Dark Knights.
- Healing: Use Curaga or Mega-Potions.
- Consider using Eject (from Berserker) or Steal Will (from Thief) as Aranea is vulnerable to Eject.
- Aranea is a stronger version of Boris.
Floor 40 Boss - Black Elemental
Stats / Weaknesses:
- Max HP / Max MP: 9,999 / 2,380 (Oversoul: 10,998 / 2,380)
- Elemental Weakness / Resistance / Immunity / Absorb: None / None / Gravity / None
- EXP / GIL / AP: 770 / 380 / 1 (Oversoul: 1,200 / 1,200 / 2)
- Common Steals: Ether
- Rare Steals: Rune Bracer
- Common Item Drops: Mana Tonic
- Rare Item Drops: Tetra Gloves
Phases/Attacks:
- Non-Oversouled Black Elemental: Specializes in magic. Uses Flare, Ultima, Absorb (Drain/Osmose combo), and Magic Up. Can also use Berserk.
- Oversouled Black Elemental: Uses Ultima, Firaga, Thundaga, Waterga, Blizzaga, Regen, and Full-Cure (heals up to 9,999 HP and removes ailments).
Strategy:
- The Oversoul form is generally easier to manage.
- Consider using Eject (via Steal Will from Thief or Eject from Berserker) as the boss is vulnerable to it.
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