Unlock and master the Psychic Dressphere in Final Fantasy X-2 HD. Learn about its powerful abilities like Psycho Bomb, Elemental Eaters, and Time Trip for early and late-game dominance.
Walkthrough
- 1Obtain the Psychic Dressphere by completing the Regular Cup in the Creature Create Colosseum.
- 2Equip the Psychic Dressphere on Yuna, Rikku, or Paine.
- 3Utilize the Psychic Dressphere's stat boosts (HP, MP, Strength, Magic, Agility) while being mindful of its stat decreases (Defense, Evasion, Luck).
- 4Learn and use the following abilities:
- Psycho Bomb (Auto, 10 MP Cost): Damages all enemies physically, ignoring Defense.
- 5Telekinesis (30 AP, 12 MP Cost): May Eject an enemy.
- 6Brain Storm (30 AP, 18 MP Cost): Confuses and Silences all enemies.
- 7Mazer Eye (30 AP, 18 MP Cost): Damages a target, stronger than Attack.
- 8Fire Eater (20 AP, 0 MP Cost): Heals from Fire attacks instead of taking damage.
- 9Ice Eater (20 AP, 0 MP Cost): Heals from Ice attacks instead of taking damage.
- 10Lightning Eater (20 AP, 0 MP Cost): Heals from Lightning attacks instead of taking damage.
- 11Water Eater (20 AP, 0 MP Cost): Heals from Water attacks instead of taking damage.
- 12Gravity Eater (40 AP, 0 MP Cost): Absorbs all Gravity attacks for HP healing. This ability is available after learning the other "Eater" skills. Gravity attacks often deal fractional damage.
- 13Magic Guard (80 AP, 28 MP Cost): Grants temporary immunity to magic.
- 14Physic Guard (80 AP, 28 MP Cost): Grants temporary immunity to physical damage.
- 15Excellence (120 AP, 0 MP Cost): Grants temporary complete immunity to all damage, a unique ability.
- 16Express (40 AP, 20 MP Cost): Hastes the user and raises Accuracy and Evasion by ten levels (+5/6).
- 17Teleportation (30 AP, 0 MP Cost): Warps the user behind the target, useful for avoiding certain area-of-effect attacks.
- 18Time Trip (100 AP, 20 MP Cost): Stops time for all enemies for 10-15 seconds, allowing the user to act freely.
Tips
- The Psychic Dressphere is excellent for the early game due to Psycho Bomb's Defense-ignoring damage.
- Elemental Eater abilities allow for significant elemental attack nullification and healing after learning them (120 AP total for the first four).
- Gravity Eater provides healing from specific fractional damage attacks.
- Excellence offers complete damage immunity for a duration, a unique and powerful defensive option.
- Teleportation can be used to strategically avoid certain enemy attacks by positioning behind them.
- Time Trip is invaluable for creating openings to attack or use abilities without interruption.
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