Complete the final Einherjar battle in fire emblem awakening, recruit Ike, and defeat Eldigan. Strategies for Rogues and Redeemers 3.
Walkthrough
- 1The mission layout is similar to Rogues and Redeemers 1, with your units starting in the center and enemies surrounding you. You can deploy 20 units, filling the entire castle interior. There are 50 near maxed-out enemies outside the castle.
- 2Ensure you field 20 strong units, ideally with maxed stats or high support partners (A or S Rank).
- 3While grinding is possible, enemies are strong and numerous. Keep your army's strength and numbers up.
- 4Units with the Galeforce skill are highly beneficial, allowing them to act as two combat units per turn.
- 5Equip units with Brave weapons for increased firepower to defeat enemies quickly.
- 6During the first turn, avoid the northern entrance. Block the western, eastern, and southern choke-points with your units, placing them at the furthest positions to be attacked by fewer enemies.
- 7Use Rally skills to boost defensive stats and reduce incoming damage.
- 8Be cautious of enemies with “Breaker” skills or Brave weapons. Use advantageous weapons, attack from range, or use your own Brave weapons against them.
- 9On the enemy’s turn, enemies will swarm the castle. If you avoided the north, enemies from the northeast will move south through the woods, slowing them down.
- 10On Turn 2, carefully pick off enemies at the choke-points. It's acceptable to retreat and heal if necessary. Units with Galeforce can pick off distant enemies and return to their positions.
- 11On Turn 3, repeat the strategy. If a group has cleared its area, assist struggling groups or send reinforcements to wounded units. Teamwork is crucial.
- 12By Turn 4, most enemies within the castle should be cleared. Return to choke-point positions for the next wave. On the enemy’s next turn, flying units from the southwest, Tricksters from the northwest, and cavalry from the southeast will move.
- 13On Turn 5, engage new enemies from the west and south, and brace for flying units from the southwest. Ensure the east is guarded, as enemies north of the eastern entrance will advance.
- 14Exercise extreme caution around Jaffar due to his Lethality skill, which can instantly kill a unit. Lure him to you or attack from range/with Brave weapons.
- 15On Turn 6, eliminate remaining flying units and engage enemies in range. Begin marching towards the western entrance.
- 16On the enemy’s turn, enemies from the southwest will move towards either the western or southern entrance, depending on your unit positions.
- 17Be careful when fighting Linus, as his Counter skill reflects damage. Attack him from range.
- 18On Turn 7, mop up any remaining nearby enemies and prepare to engage.
Tips
- Skills like Astra and Luna are very effective against tough enemies.
- The boss of this mission is Eldigan, a Level 20 Paladin wielding the Mystletainn.
- You recruit Ike, a Level 20 Hero, at the end of the mission.
- Galeforce is extremely useful for repositioning and engaging multiple enemies.
- Brave weapons significantly increase your offensive output.
- Recruit Ike (Hero, Level 20)
- Defeat Eldigan (Paladin, Level 20)
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