Master Chapter 24 'Awakening' in Fire Emblem: Awakening! Learn boss strategies, terrain advantages, and how to handle reinforcements to secure victory.
Alright, let's tackle Chapter 24, 'Awakening'! This map throws a Risen Chief, a Great Knight at level 18, at you. He's packing a Tomahawk and a Bullion (L), so keep an eye on him.
Strategies for all Difficulties:
This map is all about using the terrain to your advantage. You'll find plenty of woods and forts scattered around, so make sure your units are using them! Covering the forts is a smart move because it'll stop those pesky reinforcements from showing up.
You've got a couple of main approaches here. You can split your group into three teams and sweep across the map from left to right, making sure they can cover each other. Or, you could go with a single group charging straight through the middle and let the enemies come to you. Honestly, by this point in the game, your units should be pretty tough and able to hold their own.
Just be really careful about reinforcements – they keep coming for several turns in a row. If you're not too worried about getting more experience for your units, it might be a better idea to focus on securing those forts to prevent them from appearing at all.
The enemy lineup is a mix of mounted and flying units. The woods will slow down the mounted guys, but the flyers won't have any trouble at all. So, if you have some weaker units nearby, make sure to prioritize taking out those flying threats first.
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