Walkthrough for Fire Emblem Heroes Pale Flower of Darkness (Kenneth Version). Learn how to recruit Harken or Karel and defeat Kenneth.
Walkthrough
- 1Objective is to seize the throne.
- 2Harken appears as an enemy if less than 3 promoted enemies are killed; recruit him with a unit from Pherae or Ostia.
- 3Karel appears as an ally if 3 or more promoted enemies are killed; talk to him with Lyn.
- 4Turn 9: Character appears.
- 5Enemies include Generals, Sages (dropping a Chest Key), Druids, Bishops, Monks, Shamans, and Wyvern Riders.
- 6Mages with Bolting (dropped) and Thunder are present.
- 7Reinforcements appear on various turns:
- 8Turn 2 (central west corner): +2 Wyvern Rider L12 w/Steel Lance
- 9Turn 3 (central west corner): +2 Wyvern Rider L12 w/Steel Lance
- 10Turn 4 (eastern stairs): + Mage L12 w/Thunder + Monk L12 w/Lightning
- 11Turn 6 (north stairs): + Shaman L12 w/Flux
- 12Turn 6 (eastern stairs): + Shaman L12 w/Flux + Mage L12 w/Thunder
- 13Turn 6 (south western corner): +2 Wyvern Rider L12 w/Steel Lance
- 14Turn 8 (central west corner): + Thief L12 w/Iron Sword, Lockpick
- 15Turn 8 (north stairs): + Mage L12 w/Thunder
- 16Boss: Kenneth (Bishop L13 w/Aura, drops Aura).
- 17Items: Bolting (kill mage), Chest Key (kill Sage), Lockpick (steal from thief), Guiding Ring (left north chest), Blue Gem (center north chest), Talisman (right north chest).
- 18Many magicians will snipe you; avoid bringing units with low RES.
- 19Use Oswin and other low RES units to fend off upper units.
- 20Move everyone across the narrow passage, with stronger units leading.
- 21Keep your healer accessible to everyone.
- 22Ninian is not recommended for this chapter.
- 23Keep everyone away from the magicians' range by hugging the left side of the passage.
- 24As snow stops, move everyone across with stronger units needing EXP in the lead towards the throne.
- 25Keep someone behind for Harken or Karel.
- 26If aiming for Karel, you can kill the magicians across the wall.
- 27Have your thief snatch the chests to the north.
- 28Consider leaving a caster needing training (Lucius or Erk) to snipe magicians across the wall after recruiting Harken or before recruiting Karel.
- 29Quickly dispose of the thief that appears on Turn 8.
- 30Wait for your chosen character (Harken or Karel).
- 31Have your thief snatch the chests.
- 32Other units should handle mages before the boss.
- 33After Harken/Karel is recruited and chests are seized, move units needing EXP to handle the druid and his allies, with Harken/Karel providing backup.
- 34Eliwood should be with the main forces to end the chapter quickly.
- 35Kill reinforcements that appear where Oswin and allies are.
- 36Defeat Kenneth with a promoted magician (Canas or Pent) or a strong, durable physical fighter (Raven, cavaliers, Guy, fliers).
- 37Seize the throne with Eliwood to end the chapter.
Tips
- This chapter is faster than Jerme's due to the throne seize objective.
- Prioritize units with higher RES to deal with the magicians.
- Consider the recruitment conditions for Harken and Karel when deciding which promoted enemies to defeat.
- Use the narrow passage to your advantage, keeping stronger units in front.
- Ensure your healer can reach all units.
- The thief on Turn 8 is a priority to eliminate.
- Utilize units needing EXP to clear remaining enemies after recruitment and chest collection.
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