Learn about all the bows in Fire Emblem Heroes, including their stats, uses, and best applications. Get the most out of your archers!
Alright, let's talk about bows in Fire Emblem Heroes! These aren't part of the usual weapon triangle, but they've got a super important role: taking out those pesky flying enemies. Think of them as your go-to physical long-range option.
Bows aren't as common as swords or axes, but some are definitely worth knowing about. Here's a breakdown of what you'll find:
- Iron Bow — Uses: 45, Mt: 6, Hit: 85, Crit: 0, Wt: 5, WL: E, Rg: 2, $: 540G. This is your standard starter bow. It's decent, but remember, bows need the right targets to really shine. Don't just spam them!
- Emblem Bow — Uses: 60, Mt: 6, Hit: 85, Crit: 0, Wt: 5, WL: E, Rg: 2, $: ???. Basically an Iron Bow with way more durability. Good for the long haul if you can get it.
- Poison Bow — Uses: 40, Mt: 4, Hit: 65, Crit: 0, Wt: 5, WL: E, Rg: 2, $: Cannot be obtained. This one's a bit annoying. It doesn't do much damage on its own, but it inflicts poison status, which can be brutal against fliers.
- Steel Bow — Uses: 30, Mt: 9, Hit: 70, Crit: 0, Wt: 9, WL: D, Rg: 2, $: 720G. This bow hits harder than the Iron Bow and is probably more useful early on.
- Short Bow — Uses: 22, Mt: 5, Hit: 85, Crit: 10, Wt: 3, WL: D, Rg: 2, $: 1760G. If you have a unit with high Skill, like Rath or Lyn, this bow can be really effective. It's a bit pricey, so consider saving up.
- Longbow — Uses: 20, Mt: 5, Hit: 65, Crit: 0, Wt: 10, WL: D, Rg: 2-3, $: 2000G. This is more of an enemy weapon, honestly. It's not super practical unless you're behind cover, and even then, it's better to just keep it for selling if you happen to get one.
- Killer Bow — Uses: 20, Mt: 9, Hit: 75, Crit: 30, Wt: 7, WL: C, Rg: 2, $: 1400G. This bow is amazing against fliers, even the tough promoted ones. Imagine an unpromoted Rath taking down a Wyvern Lord with this – it's awesome!
- Brave Bow — Uses: 30, Mt: 10, Hit: 70, Crit: 0, Wt: 12, WL: B, Rg: 2, $: 7500G. Rath is the absolute best unit for this bow. Seriously, don't use it until you're in the late game (LA).
- Silver Bow — Uses: 20, Mt: 13, Hit: 75, Crit: 0, Wt: 6, WL: A, Rg: 2, $: 1600G. This is another one of those powerful Silver weapons, usually reserved for the final chapter.
- Rienfleche — Uses: 25, Mt: 20, Hit: 80, Crit: -0, Wt: 7, WL: S, Rg: 2, $: ???. This bow is just incredible. The might is huge, and the weight isn't too bad. It's a top-tier weapon for a strong unit like Rath.
Quick Tips
- Always aim bows at flying units when you can – that's their biggest strength!
- Pay attention to the weapon's Mt (Might) and Hit rate. A high Mt is great, but if the Hit is too low, you might miss your crucial attack.
- Consider the Weight (Wt) too. Heavier bows can slow down your units.
- Don't forget about the weapon ranks (WL). You'll need the right rank to even use some of the better bows.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content