Learn how to defeat Reavers and Elite Therons in Gears of War 3. This guide covers strategies for encounters in Chapters 7, 1, and 2, including weapon recommendations.
Walkthrough
- 1Chapter 7 (Touchdown): After landing where Dizzy is, you'll face Elite Therons and Reavers. Focus fire on the Reavers' faces. After clearing the area, Dizzy opens a weapons cache with unlimited ammo, a One Shot, Frags, and a Hammer of Dawn (HOD). Use the One Shot on Reavers and save the HOD for crowd control.
- 2Chapter 7 (Touchdown - continued): The objective is to defend the depot from attacking Locusts. Use the turrets to take down Gas Barges. Reavers can be shot down with a Lancer. The main threat is a specific Gas Barge near the end. Queen Myrrah appears with a Tempest; do not try to shoot her. Crouch near the console with the pink screen to avoid her beam.
- 3Chapter 1 (Unbreakable): The objective is to defend the Front Gate. Use the Hammer of Dawn on smaller enemies and the One Shot on Reavers and Grinders. After a siege beast destroys the first gate, retreat to the second walkway and use the Vulcan Cannon. Maulers will spawn until the second gate is breached. In the Inner Courtyard, Boomers replace Maulers. To end the chapter, shoot a gas tank near Gate 2 to block off the Locust.
- 4Chapter 2 (Rescue): When rescuing Sam and Anya, if you choose the right trigger path, you'll eventually need to take cover after the truck crashes. Deal with Locusts quickly, as a Lambent Stalk will appear, spawning Drudges, followed by another Stalk spawning a Lambent Berserker.
- 5Boss Fight: Lambent Zerker: This is a Lambent version of the Berserker. Avoid its charges until Baird mentions the firing sequence. Prepare to run as the Hammer of Dawn will strike your area. Follow the waypoint.
Tips
- Reaver weak spot is under its belly, but hitting its face with constant gunfire is more practical.
- The Hammer of Dawn is excellent for crowd control, while the One Shot is best for single, powerful targets like Reavers.
- Weapons like the One Shot cannot be taken between chapters.
- In Chapter 7, use turrets against Gas Barges and Lancers against Reavers.
- Queen Myrrah's Tempest attack in Chapter 7 is scripted; find cover near the pink-screened console to avoid her beam.
- The Vulcan Cannon in Chapter 1 is powerful but requires two people and leaves you exposed.
- In Chapter 2, the Lambent Berserker requires avoiding charges and then moving to safety for the Hammer of Dawn strike.
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