Unlock the full potential of your wrestler in Legends of Wrestling II! This guide details every grapple, submission, and aerial attack, from basic slams to devastating DDTs.
Alright, so you've gotten the hang of the basics, but now it's time to really start controlling the match. This section is all about the grapple moves. These are the bread and butter of any good wrestler, letting you set up bigger attacks or even lock in a submission. We're going to break down all the different types of grapples you can pull off, from standing holds to what you can do when your opponent is down or in the corner.
Think of these as your building blocks. You'll use these to transition into more damaging moves or to wear your opponent down. Mastering these different grapple situations will make you a much more versatile and dangerous competitor.
Standing Grapples
When you've got your opponent tied up standing, you've got a ton of options. Depending on whether you're in front, behind, or they're bent over, you can hit different moves.
- Weapon Attack (Y): This is your basic strike. If you've got a weapon, it'll use it.
- Triple Can Hit (Up or Down + Y): A quick combo.
- Side Slam (Behind, Y): A solid slam from behind.
- Back Slide (Behind, Left or Right + Y): Another option when they're turned away.
- Atomic Drop (Behind, Up or Down + Y): A classic move that lifts them up and drops them down.
- Impact DDT (Bent Over, Y): A quick DDT when they're hunched over.
- Face Buster (Bent Over, Left or Right + Y): Drives their face into the mat.
- Double Arm DDT (Bent Over, Up or Down + Y): A more impactful DDT variation.
- Bent Over Bulldog (Bent Over, Y / Left or Right + Y / Up or Down + Y): You can hit this from multiple directions when they're bent over.
Running Attacks
Sometimes you need to close the distance quickly. Running attacks are perfect for that, whether your opponent is standing, on the ground, or even running themselves.
- Opponent Standing:
- Knee to Face Run (A): A quick knee strike as you run.
- Hard Clothesline (Y): A classic clothesline.
- Polish Hammer (X): A strong running strike.
- Opponent on Ground:
- Knee Drop (A / X): Drop down onto their prone body.
- Running Senton (Y): A dive onto them.
- Opponent Running:
- Back Body Drop (A / X): Catch them as they run at you and flip them over.
- Drop Toe Hold (Y): Trip them up as they run in.
Opponent on the Ground
Once you've knocked your opponent down, you've got a whole new set of moves to keep the pressure on. These range from submission holds to ground-and-pound.
- Head:
- Camel Clutch (Y / Left or Right + Y / Up or Down + Y): A painful back submission. You can apply this from multiple angles.
- Feet:
- Oklahoma Roll (Y / Left or Right + Y / Up or Down + Y): A pinning combination that starts from their feet.
- Spinning Toe Hold (Y): A submission targeting their legs.
- Texas Clover Leaf (A / X): Another strong leg submission.
- Chin Lock:
- Rear Chinlock (A / X): A submission focused on their head and neck.
- Straight Jacket (Y): A different type of hold from the chin lock position.
Opponent in the Corner
Trapping your opponent in the corner is a great way to get in some quick damage or set up a high-flying move.
- Standing:
- Climb TB and Pummel (Y): Climb onto their shoulders and strike them.
- Superplex (X): A powerful move that lifts them off the turnbuckle and slams them down.
- Running:
- Knee Lift (A): A quick strike as you run in.
- Running Clothesline (Y): A classic clothesline in the corner.
- Rack Elbow (X): An elbow drop from a lifted position.
Aerial Attacks
These are your high-risk, high-reward moves. You'll be climbing the turnbuckle to deliver some devastating attacks.
- Turnbuckle:
- TB Axe Handle (A / Y / X): A powerful chop from the top rope.
- TB Leg Drop (A / Y / X): A leg drop onto your opponent.
- Turnbuckle Dizzy:
- TB Axe Handle (A / Y / X): You can still hit the axe handle even if they're dazed on the turnbuckle.
- Springboard / Pescado / Plancha: These moves (Y / A) are listed but have no specific descriptions beyond their button input, suggesting they might be standard moves or require specific setups not detailed here.
Apron Attacks
Don't forget about the apron! You can interact with your opponent while they're on the apron or even use the apron itself.
- Tieup In:
- Suplex Into Ring (Y): Drag them from the apron into the ring with a suplex.
- Tieup Out:
- Suplex Over Ropes (Y): Throw them over the ropes from the apron.
- Apron Floor:
- Axe to Floor (Y / X): Strike them while they're on the apron, driving them to the floor.
- Splash to Floor (Y / X): A diving splash onto the floor from the apron.
Grapple ISP (In-Sequence Pummel)
These are advanced grapple chains. Once you've got your opponent in a grapple, you can transition into a series of powerful moves. The specific move depends on the initial grapple type and the button you press.
- Vertical Suplex:
- Corkscrew Suplex (A / B): A spinning suplex.
- Front Suplex (Y): A standard front suplex.
- Vertical Suplex (X): A basic vertical suplex.
- Scoop Slam:
- Power Driver (A / X / B): A powerful driver move.
- Fall Away Slam (Y): Slam them away from you.
- Head Between Legs:
- Fallback Piledriver (A / X / B): A piledriver variation.
- Trunk Piledriver (Y): Another piledriver type.
- Belly-to-Belly:
- Spinning Belly-to-Belly (A / B): A spinning version of the move.
- Overhead Belly-to-Belly (Y): A classic overhead belly-to-belly.
- Bear Hug (X): A crushing bear hug submission.
- Gut Wrench:
- Belly-to-Back Powerbomb (A): A powerful powerbomb.
- DDT Slam (Y): A DDT combined with a slam.
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