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Part 43
League of Legends

Part 43

Learn the moveset for Part 43 in League of Legends, including finishers like Jumping Lariat and specific grapple controls.

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Learn the moveset for Part 43 in League of Legends, including finishers like Jumping Lariat and specific grapple controls.

Walkthrough
  1. 1
    Special Moves (Samoan Drop): Use B for Samoan Drop, Twirling Samoan, Chest Breaker, and Fireman Toss.
  2. 2
    Ready Taunt: Use Come Here or Scream.
  3. 3
    Turnbuckle Taunt: Use Destroy You TB.
  4. 4
    Stance: Angry.
  5. 5
    Finisher (Jumping Lariat): From the turnbuckle, tap Down on the Directional Pad when the opponent is standing.
  6. 6
    Ready Position Strikes: Use A for Chop (Weak Strike), Left or Right + A for Left Hook (Medium Strike), Up or Down + A for Tornado Punch (Strong Strike).
  7. 7
    Ready Position Front Grapples: Use Y for Ace Crusher, Left or Right + Y for One Arm Slam, Up or Down + Y for Sit Out Chokeslam.
  8. 8
    Ready Position Weapon Attacks: Use Y for Triple Can Hit.
  9. 9
    Ready Position Behind Grapples: Use Y for Layout Reverse DDT, Left or Right + Y for Swing Thing, Up or Down + Y for Atomic Drop.
  10. 10
    Bent Over Front Grapples: Use Y for Impact DDT, Left or Right + Y for Implant DDT, Up or Down + Y for Spinning DDT.
  11. 11
    Bent Over Behind Grapples: Use Y for Bent Over Bulldog, Left or Right + Y for Pumphandle Slam, Up or Down + Y for Bent Over Bulldog.
  12. 12
    Running Attacks (Opponent Standing): Use A for Flying Back Elbow, Y for Shoulder Tackle, X for Flying Shoulder.
  13. 13
    Running Attacks (Opponent on Ground): Use A for Fist Drop, Y for Running Senton, X for Knee Drop.
  14. 14
    Running Attacks (Opponent Running): Use A for Back Body Drop, Y for Hooked Clothesline, X for Spine Buster.
  15. 15
    Opponent on Ground (Head): Use Y for Wind Up Hammer (any direction).
  16. 16
    Opponent on Ground (Feet): Use Y for STF, Left or Right + Y for Romero Chinlock, Up or Down + Y for STF.
  17. 17
    Opponent on Ground (Chin Lock): Use A for Kick to Spine, Y for Surfboard Stretch, X for Dragon Lock.
  18. 18
    Opponent on Ground (Holding Legs): Use A for Ankle Stretch, Y for Liontamer, X for Single Leg Crab.
  19. 19
    Opponent in Corner (Standing): Use Y for Big Double Chop, X for Splash Mtn Powerbomb.
  20. 20
    Opponent in Corner (Running): Use A for Back Elbow, Y for Flying Shoulder, X for Shoulder Charge.
  21. 21
    Aerial (Turnbuckle): Use A, Y, or X for Shoulder Block.
  22. 22
    Aerial (Turnbuckle Dizzy): Use A, Y, or X for Shoulder Block.
  23. 23
    Aerial (Turnbuckle Ground): Use A, Y, or X for Senton Bomb.
  24. 24
    Aerial (Springboard): Use Y for SB Shoulder Block.
  25. 25
    Aerial (Springboard Ground): Use Y for Flip Over Senton.
  26. 26
    Aerial (Pescado): Use A.
  27. 27
    Aerial (Plancha): Use A.
  28. 28
    Apron (Tieup In): Use Y for Suplex Into Ring.
  29. 29
    Apron (Tieup Out): Use Y for Sunset Flip Out.
  30. 30
    Apron (Apron Floor): Use Y or X for SB Clothesline.
  31. 31
    Apron (Apron Floor Ground): Use Y for Turning Splash, X for Splash to Floor.
  32. 32
    Grapple ISP (Vertical Suplex): Use A for Corkscrew Suplex, Y for Vertical Suplex.
Tips
  • Experiment with different directional inputs for grapples to discover unique moves.
  • The Jumping Lariat finisher requires precise timing from the turnbuckle.
  • Utilize running attacks to quickly close distance and inflict damage.

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