Skip to content
Part 70
League of Legends

Part 70

Learn all of "Flyin'" Brian Pillman's signature moves, taunts, and fighting stances in Legends of Wrestling II. Master his combos and finishers to dominate the ring!

By ···10 min read·Multi-source verified
1 reading this guide  

Learn all of "Flyin'" Brian Pillman's signature moves, taunts, and fighting stances in Legends of Wrestling II. Master his combos and finishers to dominate the ring!

Alright, let's break down how to play as "Flyin'" Brian Pillman in Legends of Wrestling II. He's got a pretty unique set of moves, so we'll go through them all so you can get the most out of him.

First off, his taunts and stance are pretty distinctive. For his Ready Taunt, you'll want to use 'Owen Wooo, Show It,' and for his Turnbuckle Taunt, it's 'Number One TB.' His default Stance is 'High Energy,' which really fits his style.

Now, for his main finisher, it's the 'Air Pillman.' To pull it off, you need to be in a Springboard position, have your opponent standing, and then tap Down on the Directional Pad.

Let's dive into the actual movesets. These are broken down by what your opponent is doing and where they are:

Basic Combos & Grapples

Gut Wrench Moves:

  • Belly-to-Back Suplex: Y
  • Tiger Suplex: X
  • Belly-to-Back Suplex: B

Full Nelson Moves:

  • Reverse Facebuster: A
  • Crossface Chicken: Y
  • Dragon Sleeper: X
  • Sleeper: B

Samoan Drop Moves:

  • Samoan Drop: A
  • Samoan Drop: Y
  • Samoan Drop: X
  • Samoan Drop: B

Inverted Atomic Drop Moves:

  • Inverted Atomic Drop: Y
  • Northern Lights: X
  • Inverted Piledriver: B

Ready Position Moves

When you're both standing and ready:

  • Weak Strike (Chop): A
  • Medium Strike (High Kick): Left or Right + A
  • Strong Strike (Jumping Spin Kick): Up or Down + A
  • Front Standing (Enzuilariat): Y
  • Front Standing (Stinger): Left or Right + Y
  • Front Standing (Hurricanrana Ready): Up or Down + Y
  • Weapon Attack (Double Chair Shot): Y (if you have a weapon)
  • Behind (Layout Reverse DDT): Y
  • Behind (Back Slide): Left or Right + Y
  • Behind (Behind Bulldog): Up or Down + Y

Bent Over Moves

When your opponent is bent over:

  • Front (Gutwrench Facebuster): Y
  • Front (Spinning DDT): Left or Right + Y
  • Front (Inverted Body Vice): Up or Down + Y
  • Behind (Bent Over Bulldog): Y
  • Behind (Octopus Hold): Left or Right + Y
  • Behind (Back Breaker): Up or Down + Y

Running Moves

When you're running at your opponent:

  • Opponent Standing (Sunset Flip): A
  • Opponent Standing (Running Crossbody): Y
  • Opponent Standing (High Leg Clothesline): X
  • Opponent on Ground (Running Senton): A
  • Opponent on Ground (Double Leg Drop): Y
  • Opponent on Ground (Knee Drop): X
  • Opponent Running (Hurricanrana Ready): A
  • Opponent Running (Fujiwara Arm Bar): Y
  • Opponent Running (Opponent Run Dropkick): X

Opponent on Ground Moves

When your opponent is down:

  • Head (Dropkick to Face): Y
  • Head (La Magistral): Left or Right + Y
  • Head (Diving Headbutt): Up or Down + Y
  • Feet (Oklahoma Roll): Y
  • Feet (Romero Chinlock): Left or Right + Y
  • Feet (STF): Up or Down + Y
  • Chin Lock (Dropkick to Head): A
  • Chin Lock (Flip Over Neck Whip): Y
  • Chin Lock (Kick to Spine): X
  • Holding Legs (Single Leg Crab): A
  • Holding Legs (Liontamer): Y
  • Holding Legs (Kick to Groin): X

Opponent in Corner Moves

When your opponent is trapped in the corner:

  • Standing (Rake Eyes): Y
  • Standing (Tornado DDT): X
  • Running (Monkey Flip): A
  • Running (Back Elbow): Y
  • Running (Monkey Flip): X

Aerial Moves

These are your high-flying attacks:

  • Turnbuckle (Missile Drop Kick): A
  • Turnbuckle (TB Wheel Kick): Y
  • Turnbuckle (TB Dropkick): X
  • Turnbuckle Dizzy (Top Hurricanrana): A
  • Turnbuckle Dizzy (Slice): Y
  • Turnbuckle Dizzy (Flip Over DDT): X
  • Turnbuckle Ground (Moonsault): A
  • Turnbuckle Ground (Senton Bomb): Y
  • Turnbuckle Ground (450 Splash): X
  • Springboard (SB Wheel Kick): Y
  • Springboard Ground (Flip Over Leg Drop): Y
  • Pescado (Top Rope Plancha): A
  • Plancha (Clear Plancha): A

Tips: Practice these in exhibition matches to get a feel for the timing and ranges. Pillman's strength is in his variety, so mixing these up will keep your opponent guessing!

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content