Discover all Industrial Modules in No Man's Sky, including power generators, switches, extractors, and storage. Learn their uses and crafting materials to build efficient bases.
The Industrial Modules in No Man's Sky are primarily used for constructing a base's power grid and for resource extraction. This section details all available modules, their functions, and the materials needed to build them.
Key industrial modules include three primary power generators: the Biofuel Reactor, Solar Panel, and Electromagnetic Generator. These are complemented by various switches (Auto Switch, Button, Floor Switch, Proximity Switch, Power Inverter, Wall Switch) and Electrical Wiring to control power distribution. For resource farming, the Gas Extractor and Mineral Extractor are essential, supported by the Supply Depot and Supply Pipe for efficient material handling and storage.
If you are looking for other types of base technology modules, please refer to our guides on Technology Modules, Transport Modules, Agricultural Modules, and Storage Unit Modules.
| Icon | Technology | Use | Build Materials |
| Auto Switch | A simple device to control the flow of power to a device using Electrical Wiring | 25 Ferrite Dust 15 Ionised Cobalt | |
| Battery | An efficient storage unit for power which can be linked to an electrical grid with Electrical Wiring | 60 Magnetised Ferrite 100 Condensed Carbon | |
| Biofuel Reactor | A power generator which provides 50 kPs when fuelled with carbon | 1 Metal Plating 25 Oxygen | |
| Button | A simple device to control the flow of power to a device using Electrical Wiring | 20 Carbon | |
| Electrical Wiring | A fundamental aspect of any power grid, used to connect power generators to any item that requires power | N/A | |
| Electrical Cloaking Unit | A useful device which can hide most of the visible elements of Electrical Wiring, creating a tidier space | 1 Metal Plating 30 Gold 40 Chromatic Metal | |
| Electromagnetic Generator | An efficient power generator which harnesses the power from electromagnetic fields to produce up to 300 kPs | 2 Metal Plating 60 Magnetised Ferrite 75 Chromatic Metal | |
| Floor Switch | A simple device to control the flow of power to a device using Electrical Wiring | 25 Ferrite Dust 25 Ionised Cobalt | |
| Gas Extractor | An industrial module which can extract various gasses from a planet atmosphere | 5 Metal Plating 100 Chromatic Metal | |
| Mineral Extractor | An industrial module which can extract various minerals from a planet surface | 5 Metal Plating 100 Chromatic Metal | |
| Proximity Switch | A more complex switch which powers items only when the player is nearby | 20 Carbon | |
| Power Inverter | A simple device to control the flow of power to a device using Electrical Wiring | 25 Ferrite Dust 15 Ionised Cobalt | |
| Solar Panel | An efficient power generator which harnesses the power of the sun to produce up to 50 kPs | 1 Metal Plating 30 Gold 50 Chromatic Metal | |
| Supply Depot | A storage device which provides an extra 1,000 storage space for the output of Gas and Mineral Extractors | 10 Metal Plating | |
| Supply Pipe | An industrial pipe which is used to connect Supply Depots with Gas and Mineral Extractors | 25 Ferrite Dust 10 Carbon | |
| Wall Switch | A simple device to control the flow of power to a device using Electrical Wiring | 25 Ferrite Dust 25 Ionised Cobalt |
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