Discover which equipment has been removed from Phasmophobia, why it was removed, and what replaced it. Learn about old evidence types and ghost abilities.
Hey there! So, you're diving into Phasmophobia and wondering about some of the gear that isn't around anymore? It happens! Games evolve, and sometimes equipment gets swapped out or removed. Let's break down what used to be in the game and why it's gone. ### Evidence Types That Got the Boot Remember these from older versions? They've been replaced or changed: * Bile: This was swapped out for what we now know as Ghost Particles, which are actually called Ghost Orbs. * Blood: Yep, this used to be a thing, but it got replaced by EMF Level 5. * Bug (insects): This one was replaced by various other evidence types. You might have even seen a cockroach in the old announcement trailer! * Dirty Water: This evidence is no longer a primary find, replaced by Ghost Writing. However, you can still find it as a photo reward. * Ectoplasm: This was replaced by the Spirit Box evidence. * Handprints: Originally, these could be found on walls, not just objects the ghost interacted with. They were replaced by Fingerprints. * Wall Scratches: This was another evidence type that's no longer in the game. * Fingerprints: These were replaced by Ultraviolet evidence. Back in the day, Fingerprints and Footprints didn't need a UV light to be seen or photographed. You could just snap a pic of a door or light switch, and if it was a fingerprint, your Journal would tell you. Footprints weren't evidence but a photo reward, and most ghosts except the Wraith could leave them. ### Changes to D.O.T.S. and Photos * D.O.T.S. Silhouettes: Before version 0.9.0, the D.O.T.S. Projector would create a duplicate of the ghost when it interacted with it. This silhouette could appear even if the real ghost was already doing something like hunting or a ghost event. Now, the D.O.T.S. Projector shows you the actual ghost when it's visible. * Photo Evidence: Before version 0.13.0, you could only get bonus evidence by taking photos. Things like doors moving or objects being thrown could be captured if you took a picture while the EMF was still active. Photos had a 3-star rating system based on how close you were and if the subject was centered. Some things, like the Ghost or Cursed Possessions, could only be photographed once for a reward. Taking duplicates was a waste of space. Other things, like UV evidence or salt piles, gave rewards each time. The old system was a bit buggy, sometimes salt piles would get priority over the ghost! It was simplified so photos are either unique (good reward) or duplicate (reduced reward). ### Ghost Abilities That Changed Some ghost abilities have been tweaked or removed: * Ghost Mimicking Player Models: For a short time after Early Access, a ghost event involved the ghost mimicking player models (alive or dead) and walking towards a player before vanishing. Phantoms doing this would even show rotten skin. This was likely removed around version 0.165, possibly to fix a bug, but it never came back. * Ghosts Staring: Ghosts used to be able to stare at a targeted player during a ghost event. * Jinn Weather Affect: Jinns could once affect the weather. This was replaced by a speed change based on whether you were running, which was later updated to their current ability where they move faster if you're further away. * Mare Hallucinations: Mares could cause hallucinations that dropped your sanity, and you could stop them by turning your flashlight on and off. This was replaced by the current hunt sanity threshold that's based on light. Keep in mind, the game is always changing, so this is what we know about the removed gear and mechanics!100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content