Navigating Phasmophobia's quirks? This guide breaks down common technical issues and glitches, from floating items to Hantu's super speed. Learn how to handle them!
Hey there! So, you're diving into Phasmophobia and maybe running into a few... oddities? Don't worry, every ghost hunter hits a few snags. Think of this as your friendly guide to some of the weird stuff that can happen in-game, not necessarily bugs the devs are actively fixing, but just... quirks. First off, a heads-up: this page isn't an official bug report. The best place to report actual bugs is on the official _Phasmophobia_ Discord server. This list is more for fun and to help you understand what might be going on if something weird happens. ### Acknowledged Bugs (Stuff the Devs Know About) Sometimes, things just get a bit wonky. You might load into a lobby and find your item is just floating there. Or maybe a Hunt starts when no one's even in the house – spooky, right? Here are a few things you might see: * If you load into a lobby holding an item, it might float. * Hunts can sometimes happen for no apparent reason. * Summoning circle candles might be lit over and over, even if your sanity is at 0. * Bones could spawn in places you just can't reach. Bummer! * If someone loads in weirdly, you might not see their items in the truck. * Sometimes lighting looks strange, or fonts have weird white blocks around the letters. * DOTS might not show up right, and your character's hair can vanish in fog or through the paramic. * You can't light boilers in Sunny Meadows, and Prison monitors are super bright. * Placing an item like DOTS might just teleport it back to the truck. Annoying! * Items can spawn in the wrong spot and mess up your inventory when you try to pick them up. * If multiple players grab the same item, it might double or become unusable. * Your hands might just fall off when grabbing equipment sometimes. Weird, huh? * Global Chat can cut out, and audio might muffle incorrectly between floors or when you die. * Dead bodies might be invisible to some players. * The map can disappear through doorways, and you might get stuck in places where you're invincible. * You might get killed through stairs at 42 Edgefield Road. Watch your step! * Ghosts can get stuck behind furniture, and the Deogen can even kill you through walls. * If you pull all the Voodoo Doll pins at once, the ghost might not hunt. Interesting! * The Journal case number might not match the paramic's. Keep that in mind. * Video cameras might desync if a non-host player placed them. * The ghost might not seem to move between floors correctly, so electronics won't flicker. * An Airball event might not come to you properly. * The mannequin in Edgefield might teleport into a hiding spot with boxes. * If two players take a ghost photo at the exact same time, you might get duplicates. * When you load back into the lobby, the difficulty might show as challenge mode even if the host hasn't left the debriefing. * Using a text interface can soft lock the game if someone grabs the equipment and runs off. * Photos of certain things don't count if they're under rugs. Good to know for evidence! * Lights might flicker endlessly after certain events or hunts. * An extra character might sometimes show up in the lobby or on the map. * Dying with the black fog effect from the Monkey Paw can make it stick around for the whole round. * Muting between the lobby and maps might not sync up. * Raindrops might not be visible sometimes. * Turning off ambient occlusion can cause weird reflections. * The ghost's footsteps and sounds can be inconsistent. * Ghosts might stay invisible and silent if they started hunting while in D.O.T.S state. ### Informal Bugs (Stuff That Might Happen) These aren't officially on the radar, but they can still pop up: * Opening one tent door might open another one instead. * If a player disconnects while loading in, their model might stick around. * The Sound Monitor can sometimes be out of sync between players. * Watch out: Sometimes the exit door might be missing when you start a contract. This can put the ghost's AI on standby. Using a cursed possession to trigger a hunt will100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content