Learn about all 25 stronghold upgrades in Pillars of Eternity, their costs, time, and prerequisites, including the Eastern Barbican.
- Eastern Barbican: None
- Main Keep: Eastern Barbican
- Brighthollow: None
- Warden's Lodge: None
- Woodland Trails: None
- Brighthollow Courtyard Pool: Brighthollow
- Brighthollow Hearth: None
- Brighthollow Lab: None
- Bailey: Main Keep
- Barracks: None
- Dungeons: None
- Library: None
- Merchant Stalls: None
- Towers: None
- Western Barbican: None
- Botanical Garden: Bailey
- Forum: None
- Hedge Maze: None
- Training Grounds: None
- Artificer's Hall: Western Barbican
- Chapel: None
- Craft Hall: None
- Curio Shop: None
- South Curtain Wall: None
- West Curtain Wall: None
Walkthrough
- 1Repair the Eastern Barbican to progress the main quest.
- 2Complete 5 stronghold upgrades for a trophy.
- 3Complete all 25 stronghold upgrades for another trophy.
Tips
- Do not upgrade your stronghold too quickly. You need to complete Minor and Average Stronghold Adventures for a trophy and high Prestige can make these impossible to obtain.
- Eastern Barbican: +1 Prestige, +2 Security
- Main Keep: Unlocks visitors and Adventures, +3 Prestige, +4 Security. Cost: 1400, Time: 3 days
- Brighthollow: Allows resting, +2 Prestige. Cost: 500, Time: 2 days
- Warden's Lodge: Unlocks resting bonus and bounties, +2 Prestige, +2 Security. Cost: 1000, Time: 2 days
- Woodland Trails: Unlocks resting bonus, +1 Prestige, +2 Security. Cost: 1500, Time: 3 days
- Brighthollow Courtyard Pool: +1 Prestige. Cost: 600, Time: 1 day
- Brighthollow Hearth: +1 Prestige. Cost: 600, Time: 1 day
- Brighthollow Lab: +1 Prestige. Cost: 600, Time: 1 day
- Bailey: +2 Security. Cost: 800, Time: 2 days
- Barracks: Unlocks hirelings, +3 Security. Cost: 2000, Time: 3 days
- Dungeons: Allows keeping prisoners. Cost: 1200, Time: 3 days
- Library: Unlocks resting bonus, +2 Prestige. Cost: 900, Time: 2 days
- Merchant Stalls: Adds merchant. Cost: 1400, Time: 2 days
- Towers: Unlocks resting bonus, +2 Prestige, +1 Security. Cost: 800, Time: 2 days
- Western Barbican: +2 Security. Cost: 900, Time: 3 days
- Botanical Garden: Produces plants, +1 Prestige. Cost: 1800, Time: 2 days
- Forum: Unlocks resting bonus, +4 Prestige. Cost: 1200, Time: 2 days
- Hedge Maze: Unlocks resting bonus, +3 Security. Cost: 1400, Time: 2 days
- Training Grounds: Unlocks resting bonus, +2 Security. Cost: 1500, Time: 2 days
- Artificer's Hall: Unlocks resting bonus, Trap merchant, +1 Prestige. Cost: 1600, Time: 2 days
- Chapel: Unlocks resting bonus, +4 Prestige. Cost: 2000, Time: 2 days
- Craft Hall: Unlocks resting bonus, Weapons and armour merchant, +1 Prestige, +1 Security. Cost: 1600, Time: 2 days
- Curio Shop: Produces creature parts, Curio merchant, +1 Prestige. Cost: 1800, Time: 2 days
- South Curtain Wall: +4 Security. Cost: 2500, Time: 4 days
- West Curtain Wall: +4 Security. Cost: 2500, Time: 4 days
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